2016 Chevy Express UHaul Van 0.2
2,261
37
2,261
37
2016 Chevy Express U-Haul Van
=========================================
Another U-Haul vehicle has arrived on our lot! Rent it today with our truckshare app or call 1-800-GO-U-Haul
Its fully templeted even with the windshield decal also includes the Arinzona plate!
To Install replace the speedo in OpenIV
From the Files to replace folder
Navigate to x64e>levels>gta5>vehicles.rpf
1) Navigate to x64e>levels>gta5>vehicles.rpf
and open vehshare.ytd
2.) Import the plate texture from the Arizona Plate
Folder
3.) Navigate to x64a.rpf data
4.) Replace carvariations.ymt which the one from
the Arizona plate folder
NOTE If you already have edited your carvariations.ymt file just
open it and search for speedo and scroll down until you see
where Plate probabilities is you and see a line where is says
Standard White, just change that to yankton plate and underneath,
that change the value to 100 you should be good to go
Done, play the game and enjoy my U-Haul Van :)
Update 0.2
-----------------------------------
Added the forgotten car files to
Files to replace folder
Credit Goes to
Otaku for the model
ReNNie and everyone else who helped me with
applying the Arizona Plate
UHaul for the great company
Chevy for the awesome looking vehicles
Model can be re-edited, re-uploaded and/or re-converted but ONLY if proper
credits have been given. (Quote from Otaku on his upload on LCPDFR.com)
=========================================
Another U-Haul vehicle has arrived on our lot! Rent it today with our truckshare app or call 1-800-GO-U-Haul
Its fully templeted even with the windshield decal also includes the Arinzona plate!
To Install replace the speedo in OpenIV
From the Files to replace folder
Navigate to x64e>levels>gta5>vehicles.rpf
1) Navigate to x64e>levels>gta5>vehicles.rpf
and open vehshare.ytd
2.) Import the plate texture from the Arizona Plate
Folder
3.) Navigate to x64a.rpf data
4.) Replace carvariations.ymt which the one from
the Arizona plate folder
NOTE If you already have edited your carvariations.ymt file just
open it and search for speedo and scroll down until you see
where Plate probabilities is you and see a line where is says
Standard White, just change that to yankton plate and underneath,
that change the value to 100 you should be good to go
Done, play the game and enjoy my U-Haul Van :)
Update 0.2
-----------------------------------
Added the forgotten car files to
Files to replace folder
Credit Goes to
Otaku for the model
ReNNie and everyone else who helped me with
applying the Arizona Plate
UHaul for the great company
Chevy for the awesome looking vehicles
Model can be re-edited, re-uploaded and/or re-converted but ONLY if proper
credits have been given. (Quote from Otaku on his upload on LCPDFR.com)
首次上传时间: 2019年10月21日
最后更新时间: 2019年10月21日
最后下载: 3天前
8个评论
2016 Chevy Express U-Haul Van
=========================================
Another U-Haul vehicle has arrived on our lot! Rent it today with our truckshare app or call 1-800-GO-U-Haul
Its fully templeted even with the windshield decal also includes the Arinzona plate!
To Install replace the speedo in OpenIV
From the Files to replace folder
Navigate to x64e>levels>gta5>vehicles.rpf
1) Navigate to x64e>levels>gta5>vehicles.rpf
and open vehshare.ytd
2.) Import the plate texture from the Arizona Plate
Folder
3.) Navigate to x64a.rpf data
4.) Replace carvariations.ymt which the one from
the Arizona plate folder
NOTE If you already have edited your carvariations.ymt file just
open it and search for speedo and scroll down until you see
where Plate probabilities is you and see a line where is says
Standard White, just change that to yankton plate and underneath,
that change the value to 100 you should be good to go
Done, play the game and enjoy my U-Haul Van :)
Update 0.2
-----------------------------------
Added the forgotten car files to
Files to replace folder
Credit Goes to
Otaku for the model
ReNNie and everyone else who helped me with
applying the Arizona Plate
UHaul for the great company
Chevy for the awesome looking vehicles
Model can be re-edited, re-uploaded and/or re-converted but ONLY if proper
credits have been given. (Quote from Otaku on his upload on LCPDFR.com)
=========================================
Another U-Haul vehicle has arrived on our lot! Rent it today with our truckshare app or call 1-800-GO-U-Haul
Its fully templeted even with the windshield decal also includes the Arinzona plate!
To Install replace the speedo in OpenIV
From the Files to replace folder
Navigate to x64e>levels>gta5>vehicles.rpf
1) Navigate to x64e>levels>gta5>vehicles.rpf
and open vehshare.ytd
2.) Import the plate texture from the Arizona Plate
Folder
3.) Navigate to x64a.rpf data
4.) Replace carvariations.ymt which the one from
the Arizona plate folder
NOTE If you already have edited your carvariations.ymt file just
open it and search for speedo and scroll down until you see
where Plate probabilities is you and see a line where is says
Standard White, just change that to yankton plate and underneath,
that change the value to 100 you should be good to go
Done, play the game and enjoy my U-Haul Van :)
Update 0.2
-----------------------------------
Added the forgotten car files to
Files to replace folder
Credit Goes to
Otaku for the model
ReNNie and everyone else who helped me with
applying the Arizona Plate
UHaul for the great company
Chevy for the awesome looking vehicles
Model can be re-edited, re-uploaded and/or re-converted but ONLY if proper
credits have been given. (Quote from Otaku on his upload on LCPDFR.com)
首次上传时间: 2019年10月21日
最后更新时间: 2019年10月21日
最后下载: 3天前
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There is no files in folder ''Files to replace''
@vadiki Facepalm lol, I am fixing that right now lol
@jgordonisone Thank you.
tegrity
@Nassault Integrity Way, it's a actual street name in the game located by the bus hound station that I am hoping to convert into a UHaul self storage facility. That project is held back since I can't find all the textures of the sign and building even searching through codewalker map editor
@jgordonisone
if you can't locate stuff in CW
sometimes it helps moving other entities out of the way?
@ReNNie I found the textures, just had to look harder when I opened up other ytd files in the same archive. Now its crunch time, should be fun