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In case someone still reads this and can't get it to work, place the weaponmarksmanpistol.meta found in update > update.rpf > dlc_patch > mpluxe2 > common > data > ai -- and you will have your revolver working with six rounds in the chamber again. (c:
A shame if you do leave it, @Mototsport126, if understandable. Thing is, I just found it and love it even though it tend to seize up on me. Hope you can find your drive for this again, it is an awesome mod. :)
Just what I wanted. Although, if somehow she could be made to wear a helmet when on the motorcycle it would be worth that sixth star. :D ;)
@JLee777 -- This mod allows you to walk in 1st person: https://www.gta5-mods.com/scripts/simple-foot-controls
Nice mod, this, glad to see modders fix what should have been in the game, but a shame it has to be that way (especially considering the production value of GTA5).
Hope the green light comes on that stop light script some day soon then! ;) Keep up the good work, qwerasdzxc (I see what you did there with your username)!
As for police chasing AI, I have seen plenty, most of the time having no idea why the AI is being chased. I've been, for instance, walking the streets,behaving. Of course, the police still end up shooting the AI as is, evidently, procedure in SA. :S
Random passengers, sounds great! Thanks for your continued work on this. :)
Oh, nice update. Best behave now! Well, unless you use that toggle... ;)
As for red lights, that must be possible to find somewhere, no? The AI uses it, after all... But I am no coder, merely 'spatulating' here. :S
As other have said; great job! I always missed this, be it playing as one of the main or spawning an NPC.
While the mod is early on (hope to see all features above) it certainly is a great base for future modding, great work. Love to see these kind of mods, making the GTAV sandbox world more 'real'.
@libertylocked - Of course, I appreciate you making and maintaining this. :)