Bar & Beachhouses [Map Editor] 1.2
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2,822
77
This Map Mod gives you some beachhouses south of the map [near the harbour district]. It took me many hours to make it. You get a cosy beachbar and two slummy (but cool) wooden and blue beachhouses. A nice feature is that you can break alot of things but don't break the wooden floor otherwise you see all the objects float. I hope you like it, there is enough more to explore.
Requirements:
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
If you use Menyoo you don't need this.
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "beach"
Changes 1.1
There is a new blue wooden beachhouse on the map, it has a back garden too. I added a pier in front of the wooden beach house. The bar has now neon signs, more scenery and other details. At the end of the beach you will see also more changes.
Changes 1.2
I fixed some bugs on the map, fixed some z fighting with the floor of the blue beachouse, fixed some heights of objects with the height tool..
Extra Information:
Uhm, if you want chickens in the backgarden with the chickenrun just open map editor and go to option "place a ped" and search for "Hen". I could not add them, because they stick under the ground when you load the map, so don't save it when you have hens in the garden:),they disappear.
I found a bug with map editor if you enter more then 200 peds, then your map mod will cause some F* errors. So keep for good map-making your peds below 199 otherwise everything will not load normal with autoload maps?
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes his mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the smart fuel mod returns normal again.
Ymap version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
Requirements:
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
If you use Menyoo you don't need this.
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "beach"
Changes 1.1
There is a new blue wooden beachhouse on the map, it has a back garden too. I added a pier in front of the wooden beach house. The bar has now neon signs, more scenery and other details. At the end of the beach you will see also more changes.
Changes 1.2
I fixed some bugs on the map, fixed some z fighting with the floor of the blue beachouse, fixed some heights of objects with the height tool..
Extra Information:
Uhm, if you want chickens in the backgarden with the chickenrun just open map editor and go to option "place a ped" and search for "Hen". I could not add them, because they stick under the ground when you load the map, so don't save it when you have hens in the garden:),they disappear.
I found a bug with map editor if you enter more then 200 peds, then your map mod will cause some F* errors. So keep for good map-making your peds below 199 otherwise everything will not load normal with autoload maps?
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes his mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the smart fuel mod returns normal again.
Ymap version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
首次上传时间: 2016年9月06日
最后更新时间: 2016年9月19日
最后下载: 3天前
37个评论
More mods by gta5testya:
This Map Mod gives you some beachhouses south of the map [near the harbour district]. It took me many hours to make it. You get a cosy beachbar and two slummy (but cool) wooden and blue beachhouses. A nice feature is that you can break alot of things but don't break the wooden floor otherwise you see all the objects float. I hope you like it, there is enough more to explore.
Requirements:
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
If you use Menyoo you don't need this.
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "beach"
Changes 1.1
There is a new blue wooden beachhouse on the map, it has a back garden too. I added a pier in front of the wooden beach house. The bar has now neon signs, more scenery and other details. At the end of the beach you will see also more changes.
Changes 1.2
I fixed some bugs on the map, fixed some z fighting with the floor of the blue beachouse, fixed some heights of objects with the height tool..
Extra Information:
Uhm, if you want chickens in the backgarden with the chickenrun just open map editor and go to option "place a ped" and search for "Hen". I could not add them, because they stick under the ground when you load the map, so don't save it when you have hens in the garden:),they disappear.
I found a bug with map editor if you enter more then 200 peds, then your map mod will cause some F* errors. So keep for good map-making your peds below 199 otherwise everything will not load normal with autoload maps?
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes his mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the smart fuel mod returns normal again.
Ymap version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
Requirements:
Latest version of Map Editor 2.15 by Guad & Oldnapalm
https://www.gta5-mods.com/scripts/map-editor-oldnapalm
[read the requirements of this mod to get it working]
Get also the Object Spawn Unlocker 1.1 to get more objects.
https://www.gta5-mods.com/scripts/object-spawn-unlocker
If you use Menyoo you don't need this.
Then create in scripts a new folder called Autoloadmaps, put here your map and your xml map will load automaticly. You can also load mapfiles manual by putting your map files in the base directory, press [F7] to enter Map Editor, go to load map and type "beach"
Changes 1.1
There is a new blue wooden beachhouse on the map, it has a back garden too. I added a pier in front of the wooden beach house. The bar has now neon signs, more scenery and other details. At the end of the beach you will see also more changes.
Changes 1.2
I fixed some bugs on the map, fixed some z fighting with the floor of the blue beachouse, fixed some heights of objects with the height tool..
Extra Information:
Uhm, if you want chickens in the backgarden with the chickenrun just open map editor and go to option "place a ped" and search for "Hen". I could not add them, because they stick under the ground when you load the map, so don't save it when you have hens in the garden:),they disappear.
I found a bug with map editor if you enter more then 200 peds, then your map mod will cause some F* errors. So keep for good map-making your peds below 199 otherwise everything will not load normal with autoload maps?
Note; If you use mrchazta "Smart Fuel Mod" and you getting on a boat then sometimes his mod starts to flash, you can simple fix this to enter a land vehicle first and then go for a water vehicle. Then the smart fuel mod returns normal again.
Ymap version can be found here;
https://www.gta5-mods.com/maps/alive-city-ymap-pack
首次上传时间: 2016年9月06日
最后更新时间: 2016年9月19日
最后下载: 3天前
@gta5testya Nice design, this have a rare design. Keep it Up!
As complaints grow here, I will re-rate this to 2,5 stars instead. But I will only change it to 5 stars if it has been fixed.
@Jonathan6506 : Did you see this message when you try to open the file?; Bar & Beachhouse 1.0.rar: Cannot set Bar & Beachhouse 1.0\Beach.xml security data
! acces denied. If so you must go to C:\Program Files\WinRAR and give the program within properties administration rights.
@gta5testya No. My message was 'This file is in unknown format or damaged'.
@Jonathan6506 I have not these problems, but i will upload special for you the same file but now in ZIP format ok, hope that this works.[think it's available today on this site]. If this still not works wait then until version 1.1 arrives. Pfff
Nice build and thanks for the extra information in the description, very usefull!
Btw @Jonathan6506 fix your computer, rating it 2,5 stars since you can´t compute is lame
@RalFingerLP Let me tell you, actually it's better than rating half star like other people. But if it has been fixed it will be a 5-star.
@gta5testya u so nice changing the file now he need 2 rate 6 stars if he gets it working 😂
@Jonathan6506 so u got already 1 hour 2 see if the filechange worked 4 u if u dont get it working 4 u in 2 hours than ask help m8 or buy a console cheers buddy
@MicJoy : Ghehehe idd het mot nou werken denk ik 😂, i hope i will work now.
Good job. It is no longer damaged so 5/5.
@Jonathan6506 : Alrighty then! have fun with this mod & thanks for the higher rating:)
@gta5testya cool man expand het hele strand hoeveel props heb je nu totaal met peds en al?
@gta5testya I also had posted a video about it.
@Jonathan6506 thats nice from u making the vid👍m8 looks good on you cheers buddy
@MicJoy : De map telt nu 1490 props dus ik denk om fouten te voorkomen niet echt meer te kunnen plaatsen, als ik dan weer save gaan er vaak andere objecten verloren [althans met autoloadmaps].
@Jonathan6506 : Thanks for your video.
@gta5testya als het alleen met autoload is zou ik er gewoon nog 300 props tegenaan gooien en in de info niet autoload gebruiken zetten want deze map is echt apart gap 👍👊
@MicJoy : Ok ik ben ondertussen alweer met nieuwe mapmod bezig, maar zal es kijken of er wat extra bij gebouwd kan worden. Bedankt voor je positive reacties hierover 😂
@gta5testya elanip je map gereviewd heb hem ff gelinkt voor je ziet er cool uit :)
@gta5testya meer peds doet het al goed