McLaren F1 1993 to LM verison 1.0
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4,371
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Credits Maxim Gorbanev (aka The_Pianist 2dot0) - this additions,
bigossi5 & GTX750Li - vehicle itself
You need an Original 1993 McLaren F1 [Add-On] 1.2 to work
"1993 McLaren F1 [Add-On] 1.2 by bigossi5 & GTX750Li "
Prehistory
I'm done this addition long time ago, but i had plan and it possible still be to realized a completely rebuild McLaren F1 1993 from zero with option as mod for convert to LM and GRT (short tail) version. But currently I'm working on clothes mod for Trevor, witch have an idea to make a total conversion for all Trevor's clothes, so it's very complicated, in case that i'm doing it alone and add new, built from zero models with texturing and uvw-unwraping, And even my conversion of clothes from peds or multiplayer characters based NOT on stupid extract and attaching to one of clothes for one of character, like many others do. It's also a target weld overlapping vertices in the model while u detach from original drawable object to fix smoothing groups and apply to correct physical shape/size of character, changing textures resolutions, the colors variations and the sharpness of the image and so on. So my own McLaren F1 1993 LM/GTR would be but in the very, very far future if nothing wouldn't changed
Installation
in case that additional spoiler and spliter used different textures I had add to main textures archive from original F1, also few default textures of F1 has been fixed
Unfortunately, a default front spliter little overlapping mod spliter when it install, in case that default splitter is a non detaching part of Mclaren F1 bodyshell, it can't be removed at all.
1) Replace file f1.ytd in the path
\Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehicles.rpf\f1.ytd
2) Replace files
a) f1_split.yft
b) f1_spoil.yft
in the path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehiclemods\f1_mods.rpf
3) If u want wheels from "Progen Tyrus LMS", than go to folder "LM RIMS" and doing following
a) Replace file from folder "Wheel_model" to mods/x64.i/levels/gta5/vehiclemods/wheels_mods.rpf/
b) Add all textures from folder "textures" to mods/x64e.rpf/levels/gta5/vehicles.rpf/vehshare.ytd
4) If u want my custom handling, carvariations and changed camera position at 1st person
go to folder "Handling, carvariations and camera position changes"
and change all to path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\data\
bigossi5 & GTX750Li - vehicle itself
You need an Original 1993 McLaren F1 [Add-On] 1.2 to work
"1993 McLaren F1 [Add-On] 1.2 by bigossi5 & GTX750Li "
Prehistory
I'm done this addition long time ago, but i had plan and it possible still be to realized a completely rebuild McLaren F1 1993 from zero with option as mod for convert to LM and GRT (short tail) version. But currently I'm working on clothes mod for Trevor, witch have an idea to make a total conversion for all Trevor's clothes, so it's very complicated, in case that i'm doing it alone and add new, built from zero models with texturing and uvw-unwraping, And even my conversion of clothes from peds or multiplayer characters based NOT on stupid extract and attaching to one of clothes for one of character, like many others do. It's also a target weld overlapping vertices in the model while u detach from original drawable object to fix smoothing groups and apply to correct physical shape/size of character, changing textures resolutions, the colors variations and the sharpness of the image and so on. So my own McLaren F1 1993 LM/GTR would be but in the very, very far future if nothing wouldn't changed
Installation
in case that additional spoiler and spliter used different textures I had add to main textures archive from original F1, also few default textures of F1 has been fixed
Unfortunately, a default front spliter little overlapping mod spliter when it install, in case that default splitter is a non detaching part of Mclaren F1 bodyshell, it can't be removed at all.
1) Replace file f1.ytd in the path
\Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehicles.rpf\f1.ytd
2) Replace files
a) f1_split.yft
b) f1_spoil.yft
in the path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehiclemods\f1_mods.rpf
3) If u want wheels from "Progen Tyrus LMS", than go to folder "LM RIMS" and doing following
a) Replace file from folder "Wheel_model" to mods/x64.i/levels/gta5/vehiclemods/wheels_mods.rpf/
b) Add all textures from folder "textures" to mods/x64e.rpf/levels/gta5/vehicles.rpf/vehshare.ytd
4) If u want my custom handling, carvariations and changed camera position at 1st person
go to folder "Handling, carvariations and camera position changes"
and change all to path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\data\
首次上传时间: 2017年4月21日
最后更新时间: 2017年4月21日
最后下载: 7天前
9个评论
More mods by The_Pianist 2dot0:
Credits Maxim Gorbanev (aka The_Pianist 2dot0) - this additions,
bigossi5 & GTX750Li - vehicle itself
You need an Original 1993 McLaren F1 [Add-On] 1.2 to work
"1993 McLaren F1 [Add-On] 1.2 by bigossi5 & GTX750Li "
Prehistory
I'm done this addition long time ago, but i had plan and it possible still be to realized a completely rebuild McLaren F1 1993 from zero with option as mod for convert to LM and GRT (short tail) version. But currently I'm working on clothes mod for Trevor, witch have an idea to make a total conversion for all Trevor's clothes, so it's very complicated, in case that i'm doing it alone and add new, built from zero models with texturing and uvw-unwraping, And even my conversion of clothes from peds or multiplayer characters based NOT on stupid extract and attaching to one of clothes for one of character, like many others do. It's also a target weld overlapping vertices in the model while u detach from original drawable object to fix smoothing groups and apply to correct physical shape/size of character, changing textures resolutions, the colors variations and the sharpness of the image and so on. So my own McLaren F1 1993 LM/GTR would be but in the very, very far future if nothing wouldn't changed
Installation
in case that additional spoiler and spliter used different textures I had add to main textures archive from original F1, also few default textures of F1 has been fixed
Unfortunately, a default front spliter little overlapping mod spliter when it install, in case that default splitter is a non detaching part of Mclaren F1 bodyshell, it can't be removed at all.
1) Replace file f1.ytd in the path
\Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehicles.rpf\f1.ytd
2) Replace files
a) f1_split.yft
b) f1_spoil.yft
in the path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehiclemods\f1_mods.rpf
3) If u want wheels from "Progen Tyrus LMS", than go to folder "LM RIMS" and doing following
a) Replace file from folder "Wheel_model" to mods/x64.i/levels/gta5/vehiclemods/wheels_mods.rpf/
b) Add all textures from folder "textures" to mods/x64e.rpf/levels/gta5/vehicles.rpf/vehshare.ytd
4) If u want my custom handling, carvariations and changed camera position at 1st person
go to folder "Handling, carvariations and camera position changes"
and change all to path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\data\
bigossi5 & GTX750Li - vehicle itself
You need an Original 1993 McLaren F1 [Add-On] 1.2 to work
"1993 McLaren F1 [Add-On] 1.2 by bigossi5 & GTX750Li "
Prehistory
I'm done this addition long time ago, but i had plan and it possible still be to realized a completely rebuild McLaren F1 1993 from zero with option as mod for convert to LM and GRT (short tail) version. But currently I'm working on clothes mod for Trevor, witch have an idea to make a total conversion for all Trevor's clothes, so it's very complicated, in case that i'm doing it alone and add new, built from zero models with texturing and uvw-unwraping, And even my conversion of clothes from peds or multiplayer characters based NOT on stupid extract and attaching to one of clothes for one of character, like many others do. It's also a target weld overlapping vertices in the model while u detach from original drawable object to fix smoothing groups and apply to correct physical shape/size of character, changing textures resolutions, the colors variations and the sharpness of the image and so on. So my own McLaren F1 1993 LM/GTR would be but in the very, very far future if nothing wouldn't changed
Installation
in case that additional spoiler and spliter used different textures I had add to main textures archive from original F1, also few default textures of F1 has been fixed
Unfortunately, a default front spliter little overlapping mod spliter when it install, in case that default splitter is a non detaching part of Mclaren F1 bodyshell, it can't be removed at all.
1) Replace file f1.ytd in the path
\Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehicles.rpf\f1.ytd
2) Replace files
a) f1_split.yft
b) f1_spoil.yft
in the path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\x64\vehiclemods\f1_mods.rpf
3) If u want wheels from "Progen Tyrus LMS", than go to folder "LM RIMS" and doing following
a) Replace file from folder "Wheel_model" to mods/x64.i/levels/gta5/vehiclemods/wheels_mods.rpf/
b) Add all textures from folder "textures" to mods/x64e.rpf/levels/gta5/vehicles.rpf/vehshare.ytd
4) If u want my custom handling, carvariations and changed camera position at 1st person
go to folder "Handling, carvariations and camera position changes"
and change all to path \Grand Theft Auto V\mods\update\x64\dlcpacks\f1\dlc.rpf\data\
首次上传时间: 2017年4月21日
最后更新时间: 2017年4月21日
最后下载: 7天前
Yeah bro add working AutoSpoiler !👍
@domenator Thanks for rate, but actually this vehicle isn't mine, I'm just make an additions for it. Unfortunately in z3d f1.yft was locked by autors, so asked they to add working autospoiler https://ru.gta5-mods.com/vehicles/1993-mclaren-f1-add-on
@domenator И да автоспойлер работает только на версии F1 roadcar (то есть в стоке), при устоновки спойлера для ЛМ или ГТР версии, автоспойлер отключается. ни на одной гонке ле-мана с Ф1 гтр (с короткой задницей) не подымается спойлер
AWESOME!
Брат, я не знал что вы полны энтузиазма, Ваше стремление заслуживает почести, я не думал что так всё обернётся, Извините меня пожалуйста
Forgot to mention that problem with animation open left door has been also fixed (i forgot where it located or in Handling.meta or vehicle.meta long time ago it was fixed so i don't remember the details)
i hope someone makes this a replace for the Progen GP1
@Marc30499 I made it for me
@domenator chek it our https://ru.gta5-mods.com/vehicles/1996-mclaren-f1-gtr