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By thalilmythos
@Hazekware Ignore it, I messed up something in one line in about 2 or 3 of the thousand missions I made, and I'm just not going to look into it, I've moved on with life, the mod works, don't worry about it
@Eheheheheh No, ask for advise somewhere else, you're bothering me at this point with how much you comment here.
Information for people for whom the mod doesn't work properly:
Using the reload from scripthook, makes the ini go empty, I don't know why this happens, but now you know.
@Eheheheheh If you used the "reload" feature from scripthook, your Ini might be empty, if that's the case, keep a copy of the mods ini for those circumstances, and uninstall any mod that tells you to "reload" scripts, that's not something you should do anyway.
@Eheheheheh What you're asking makes sense, and I understand you want a more accurate experience to what the gangs represent in the game world, but I will not implement any major changes to this, and I don't know when will I fix it, move on.
@Eheheheheh it is a car capacity problem, try with another one and you'll see.
@Eheheheheh I'll check it out soon, and give the gangs some weapons variation.
@Eheheheheh 5760000 = 5760 seconds
5760 seconds is 96 minutes
Roughly an hour and a half of playing and running away from every gang hit
If you kill any gang hit the timer restarts.
Everything is measured in milliseconds hence why a second is 1000.
Also, The triads have no territory inside Los Santos. it's mostly Koreans, They are small time in LS hence, they don't have the manpower to be sending gang hits to the player, also, the actual triad models used in game, are dressed for a cold climate, and are only used on a mission located at North Yankton, I will not add them, makes no sense.
@Eheheheheh I'm not sure about this, haven't played with this in a while, try killing only one and leaving a few alive and get back to me.
Would like a toggle to remove the big red circle with the name and only have a map blip, and a promp to start the races when you approach. @HKH191