@uNiqx Running Single Player. MP maps are off. I've searched replaced all other files with the same names as your mod. The map itself completely works now with map builder, and its sweet. Just not the elevator. Guess I'll have to add a teleport marker manually using map editor.
Got the collision working by adding Map Builder. Guess its a requirement. Which version are you using? The elevator still isn't working. It opens but nothing happens when i walk in and there is no marker visible inside.
@uNiqx Hey thanks. The mod looks awesome but I have 2 big issues, hoping you can help. The elevator doesn't work at all and when I try to teleport to the roof using map editor, the collision isn't working and I fall through the building unless I drop into the pool. I'm on game version 2545. The collision file kt1_06_0.ybn seems to be different in the SP and fivem versions of your mod. Anyone get this to work?
Removed the scripts causing the crash on insert but she still doesn't move. Once it sets companion position (teleports) she's useless until i restart the game.
@hkh191 thanks for the update. My companion won't move after she gets teleported for any reason, like entering a garage. I have to restart the game since 'insert' crashes the game. Any guess on the cause?
Thanks so much!!! I have a ton of scripts, over 80 addon cars, and around 35 maps running 5Real/La Revo and ReShade RT on HIGH with a RX6750XT 12g. Added 3100mb. No more texture loss!
@Gidoxy Yes. In fact, Leuge56 is using one in his Mega Villa Design Mansion as one example called marker.xml. Its a garage to/from house teleport. 2 markers and a couple platforms to prevent cars falling through. Thanks again!
Dope mod @houaryou thanks! Requesting Turn On TV prompt addition.
G.O.A.T
@uNiqx Running Single Player. MP maps are off. I've searched replaced all other files with the same names as your mod. The map itself completely works now with map builder, and its sweet. Just not the elevator. Guess I'll have to add a teleport marker manually using map editor.
Got the collision working by adding Map Builder. Guess its a requirement. Which version are you using? The elevator still isn't working. It opens but nothing happens when i walk in and there is no marker visible inside.
@uNiqx Hey thanks. The mod looks awesome but I have 2 big issues, hoping you can help. The elevator doesn't work at all and when I try to teleport to the roof using map editor, the collision isn't working and I fall through the building unless I drop into the pool. I'm on game version 2545. The collision file kt1_06_0.ybn seems to be different in the SP and fivem versions of your mod. Anyone get this to work?
Removed the scripts causing the crash on insert but she still doesn't move. Once it sets companion position (teleports) she's useless until i restart the game.
@hkh191 thanks for the update. My companion won't move after she gets teleported for any reason, like entering a garage. I have to restart the game since 'insert' crashes the game. Any guess on the cause?
Thanks so much!!! I have a ton of scripts, over 80 addon cars, and around 35 maps running 5Real/La Revo and ReShade RT on HIGH with a RX6750XT 12g. Added 3100mb. No more texture loss!
@Gidoxy was able to edit his and use the coordinates you provided in your xml. No more manual loading! Let me know if you want my code. Deuce
@Gidoxy Yes. In fact, Leuge56 is using one in his Mega Villa Design Mansion as one example called marker.xml. Its a garage to/from house teleport. 2 markers and a couple platforms to prevent cars falling through. Thanks again!