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not working
[09:25:20] [ERROR] Failed to compile ParkourIVPlus.cs using API version 3.6.0 with 10 error(s):
at line 36: Имя "UI" отсутствует в текущем контексте
at line 45: Имя "UI" отсутствует в текущем контексте
at line 48: Ни одна из перегрузок метода "IsControlJustPressed" не принимает "2" аргументов
at line 49: "GTA.Ped" не содержит определение для "GetBoneCoord". Не удалось найти метод расширения "GetBoneCoord", принимающий первый аргумент типа "GTA.Ped" (пропущена директива using или ссылка на сборку?)
at line 49: "GTA.Bone" не содержит определение для "SKEL_Head"
at line 57: Имя "UI" отсутствует в текущем контексте
at line 61: Имя "IntersectOptions" отсутствует в текущем контексте
at line 62: "GTA.RaycastResult" не содержит определение для "DitHitAnything". Не удалось найти метод расширения "DitHitAnything", принимающий первый аргумент типа "GTA.RaycastResult" (пропущена директива using или ссылка на сборку?)
at line 64: Имя "UI" отсутствует в текущем контексте
at line 67: "GTA.RaycastResult" не содержит определение для "HitCoords". Не удалось найти метод расширения "HitCoords", принимающий первый аргумент типа "GTA.RaycastResult" (пропущена директива using или ссылка на сборку?)
i like this mod, but it stopped working for me. scripthookvdotnet shows that script loads, but nothing happens. tried on version 2845 and on the last version. idk if this problem on my side, I tried on clean GTA and on various shvdn versions and still it haven't worked for me. i would like to hear from others if this script still working or not.
hello, can you add soundtrack to your mod sometime? it actually requires to paste only one line of code in segments of your heists scripts:
Function.Call(Hash.TRIGGER_MUSIC_EVENT, "CH_IDLE_START");
for example, this line calls gta online diamond casino heist soundtrack and it'll start playing. you can change intensity of music the same way, just by calling this function with other hash, for example:
Function.Call(Hash.TRIGGER_MUSIC_EVENT, "CH_MED_INTENSITY");
this line will change intensity of music that was started by previous line to medium.
to fade out the music you just call that function with "GLOBAL_KILL_MUSIC" hash. you can try these three lines just by typing them in scripthookvdotnet console, it'll work. and of course, you can use any dynamic soundtrack in the game, even the story mode ones (for example, you can use original paleto bay score music for your mod version).
there is also mod called "SlavMenu" that has all the hashes of story mode music and some of gta online, it's open source so you can take hashes from it.
i think it will drastically improve gameplay, make it more epic and cinematic just like in gta online maybe.
nevermind, i already made it by myself
hello, can you please make mod that will just remove head from mp characters? i think it will be useful for those who make pov videos in rockstar editor, like me for example. the character's head often gets in the way and can get in the frame. i would be very grateful if you could make this mod and i don't think it won't take you long, because it looks like you just need to insert an empty model instead of the head model.
@RandomGTAFreak it is included in this mod. if you want to install only pause menu music, then just copy files only from streams.rpf folder.
i've liked the recoil, but muzzle flash is too bright, the long stretch mission is almost unplayable with this mod
after 1.1 update everything looks good. btw can you make a narrow-angle version for patreon with smooth shadows and better volumetric fog?
@RealRastax change "hud_color_franklin" to red on rgb. it should be 255 0 0. you can also change color for other characters below
@RealRastax sadly you can't change color only for radio highlight circle. it changes color with "hud_color_*character name*" and it will change the color of the whole hud, not only the radio circle.