No no no n o nooo
Hey man congratulations on making such a thing!
@Brukanator These ones here bro
@Brukanator If he can just program a very very quick global gravity down from regular 8.2 units/pressure to anything below 5.0 (my research) the car doesnt settle at all. Currently I play on 27.5 gravity for the amazing immersion for speed bumps and hills, but it makes the "settle" really bad. If you reduce the gravity below 5 the vehicle stops very realistically
So if this guy or someone could program in a vehicle stop detection (easy peasy Manual transmision does this) and the affect gravity for a few miliseconds, who knows. Maybe voila.
@Brukanator Oh that really grinds my gears. It's like playing oldschool samp and you could see physics items "settle" into positions. If any333 can sort this out we will crown him king of driving physics mods!
Hey thanks for the feature it reminds me of the christ church stream I got it working by holding E down letting go and holding it down again. Now it works every game perfectly. I had to jump start it xD
How do you do this? With a 3d scan render?
New version! New features! WE DEMAND IT
Hey guys thanks for adding the flashing flashlight idea! I got to ask, is it meant to work on all weapons? I'm having some trouble with the upgraded assault shotgun's flashlight it just stays off. Thanks again
Bro. Friend. Mi amigo I don't know how to put this but I just gotta type something
This is fucking spectacular. The amount of TIME you've clearly put into this!! I looked at it in codewalker first before launching so I could appreciate it and I spent nearly an hour amazed at how each tree trunk, each cedar, each bush EVERYTHING had differing rotation from the last and was perfectly blended into the world and terrain
If I was a millionair I would give you like 25 bux no but seriously this is fucking amazing level design, visual design. You need to become a tripple A game designer.
That's all I can say. Congrats on making this it is amazing!!