4,698,161
4,253
4,698,161
4,253
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
首次上传时间: 2016年10月08日
最后更新时间: 2025年3月17日
最后下载: 2分钟前
All Versions
12,688个评论
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
-------------------
Source: https://github.com/FIying-Scotsman/GTAV-EnhancedNativeTrainer
首次上传时间: 2016年10月08日
最后更新时间: 2025年3月17日
最后下载: 2分钟前
Enhanced Native Trainer: Update 55.0
Added:
* Added new Agents of Chaos peds & vehicle previews.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added the 'Agents Of Sabotage' DLC interiors
Fixed:
* Fixed a nasty bug in the 'Vehicle Indicators' feature.
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
--------
If you're having issues with ENT crashing on start up - try loading JUST ENT and seeing if the crash continues. If it does you can turn off options using DB Browser to open up ENT's settings database -> Browse data -> feature enablements in the drop down and setting the respective value to 0 or 1.
You could also rename the DB and get ENT to make a new one.
You can find ENT's settings DB by putting the following into an explorer window:-
%appdata%\GTAV Enhanced Native Trainer
---------------------
DO NOT DOWNLOAD ANY UPDATE ON THIS PAGE UNLESS IT CAME FROM US (i.e the changelog in the pinned comment the top tells you the last version we released).
A fake update 56 was uploaded without my knowledge and contains a potential backdoor. IF YOU HAVE DOWNLOADED THIS FILE - DO A VIRUS SCAN IMMEDIATELY AND DELETE THE FILE.
@Zemanez From what I've read on other sites, it seems that Rockstar is now enforcing the parachute in the inventory, so what we need is a mod that helps remove it because it's annoying.
The script hook has been updated
Can I expect it to be for Enhanced and look forward to running trainers on Enhanced >?
@magneto20 Do you load a 100% completion savegame? I have the same problem with parachutes. But when i started the new game the problem vanished. You no longer have infnite parachutes. So i've been thinkin' if infinite parachutes is a reward for 100% game completion.
@Slash_Alex Oh no....
@Slash_Alex Yes, infinite parachutes is a 100% award.
anyone has ENT got to work?
SCRIPT HOOK V ERROR
CORE: An exception occurred while executing 'EnhancedNativeTrainer.asi', id Exception addr 0xO0007FFD33A87FD7 is EnhancedNativeTrainer.asi+0x00A37FD7 Last called native 0x000000000000000
@schnurboy @ArtemGTASHNIK ENT is for legacy version only. Do not try to use it with the Enhanced edition.
@sjaak327 Thanks for the info.
I just installer the freshly released scripthook v for GTA V Enhanced and tried to load ENT v55 on it but it crashes at startup
The error message says as follows:
CORE: An exception ocurred while executing 'EnhancedNativeTrainer.asi', id 4
Exception addr 0x00007FF87D357FD7 is
EnhancedNativTrainer.asi+0x00A37FD7
Last called nativ 0x0000000000000000
It would be cool if you could somehow patch it now that we have the scripthook and asiloader for GTA V Enhanced.
Or, at least, release the source code so one of us (with development knowledge) could give it a try to patch it.
@sjaak327 is there a version 56 in the making for GTA V enhanced?
@manusoftar The link to the source code is under the Description tab.
@Slash_Alex Hi, I fixed the error, you need to download this mod HeapAdjuster
@Slash_Alex OK thanks for the info. have a good one!!!
@Zemanez is there a version 56 in the making for GTA V enhanced?
It seems like it can't be used in the enhanced edition.
Is there a plan to update it in the future?
Enhanced native trainer doesn't work with Enhanced GTA5? Surely that's illegal...
@fredbedhead Ahahahah Brilliant. I came here for the same reason.
@fredbedhead It should be renamed to Enhanced Enhanced Native trainer when the next version comes out lol
When I hit enter where something is "off" in the trainer, it just does nothing. for ex. if I want to activate "vehicle weapons" it says that it is off. when I hit enter in order to turn it on, simply no reaction.
How do I change trigger key? as f4 is also trigerring scripthookV log file