Try loading JUST ENT (i.e move all other .asi files outside the GTA folder) and try and launch GTA. If it launches - put 1 .asi file back in at a time until the game crashes.
I don't believe there is support for that at the moment.
Oh ENT will support previous game versions, but if you want to use DLC specific content you'll need to update.
In this case the game version check needs adjusting so it hides the Tuners related content if your game doesn't support it.
Is your game up to date? The last 2 options on the last vehicle mods page are for slamming/lifting your vehicle and were introduced in the Tuners update which might be what's causing the crash for you.
Not sure what's happening there in that case. I can't recreate it on my end.
Sort of. If you multiply your punch strength it'll outright kill them in 1 hit.
Do you have the radio disabled or set to a specific station? That can sometimes do this.
At the moment I doubt it sadly. T2 are far too hostile to mod creators (taking down re3, multiple map mods and even save files now). Many mod creators such as Silent (of SilentPatch) are refusing to make mods for the new trilogy because of the high risk T2 send them a lawsuit or C&D.
If you're wanting infinite health etc - best to look for cheat engine tables over traditional mods.
ENT unlocks all the available Online radio stations including the tracks related to the media sticks.
ENT uses R*'s own NPC pathing so if they change anything, it'll also affect ENT's chauffeur option.
No plans at the moment. The remasters also use Unreal instead of RAGE so whether the scripthook will even be a thing is currently unknown as it's a whole different scripting system.
Nope it's still there.
That's intended. In order to swap your stance to combat (which allows you to run in buildings) - you have to be in a firefight and being wanted (and having it removed) is the fastest way to do this.
I can't take any credit for those - that's one of Alex's features.
It does though. The max value is $2.1 bil (or INT_MAX).
Think I may have found the issue. I've re-uploaded a 48.2 version with the fix so please test it when you get a chance. The changelog is otherwise unchanged.