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@Bernacapo10 I still don't get how F10 can work if the file defaultpreset.ini is missing...
@Bernacapo10 Isn't the Reshade preset missing ? (the defaultpreset.ini). It's beautiful and my fps is not affected
@SH42913 I saw it only on missions yes. Take your time for polishing it and make it a masterpiece ^^
Glad to read you again as I LOVE your mod.
I think indeed bandages or painkiller to buy would be an awesome feature. To temporarily fix call for ambulance, why not binding a key to the call for Medic ? You would not have to modify how the script works.
I hope you'll be able to fix the "invicible" issue for unconscious ennemies.
@Real_Gabe To me, if the content is well explained, an OIV is ok. Why not optional OIV ?
Thank you for your hard work ! Is it possible, for the future version, to make "light" versions focused on weapons and maybe peds only ? A lot of us use other mods that use features differently (like blood management, or manual pickup, for example).
As for now I'll stick to V1.
Nearly dead : https://nsa39.casimages.com/img/2018/10/31/181031065909733316.jpg
Still not dead : https://nsa39.casimages.com/img/2018/10/31/181031065910600456.jpg
Sometimes they get up, to fall again to the ground. Finally it's a matter of luck for them to die. Maybe have I to wait till they loose all their blood.
It's a recurrent bug that is very annoying during missions.
The Beta 4 is outstanding, performance wise. But I got a bug when I did the first Trevor mission (kill the Bikers). Some of them didn't want to die, despite shooting them again and again. Finally emptying AK47 clips did the trick. I wasn't able to complete the mission because of this.
The unconscious state seems to have issues.
Tested with GunshotWound 2. Peds keep appearing while I kill others...
Still nice. But I don't know if It's a bug on my side, but peds keep appearing (without IA) when I kill them.