@Asznee227 Yeah, best thing to do is install the Star Mansion on a fresh server, then isntall mods one by one and test in game until you find the culprit, then it might be easier to find a work around.
@LevaAlexr We made the star mansion 2.0 from a fresh install so any mods that would edit landscapes or scenery could be incompatible. Thank you for your message.
Мы сделали Star Mansion 2.0 из свежей установки, чтобы любые моды, которые редактировали бы пейзажи или пейзажи, могли быть несовместимыми. Спасибо за ваше сообщение.
@Asznee227 Sorry, i'm not too familiar with fiveM ..has the mod always crashed walking towards the rear? One thing to note is Star Mansion 2.0 is very resource heavy so running with a lot of other mods can cause a crash.
@Huntermowry3 follow the install instructions in the description, you need to add '<Item>dlcpacks:/drag/</Item>' in to the dlclist so they game registers the mod. Then use a trainer to spawn the cars by their name; listed in the description.
@Asznee227 Yeah, best thing to do is install the Star Mansion on a fresh server, then isntall mods one by one and test in game until you find the culprit, then it might be easier to find a work around.
@Asznee227 Have you added anymore mods to your fiveM server (after star mansion)?
@LevaAlexr We made the star mansion 2.0 from a fresh install so any mods that would edit landscapes or scenery could be incompatible. Thank you for your message.
Мы сделали Star Mansion 2.0 из свежей установки, чтобы любые моды, которые редактировали бы пейзажи или пейзажи, могли быть несовместимыми. Спасибо за ваше сообщение.
@Asznee227 Sorry, i'm not too familiar with fiveM ..has the mod always crashed walking towards the rear? One thing to note is Star Mansion 2.0 is very resource heavy so running with a lot of other mods can cause a crash.
@BOBI-LJ Stark mansion is very resource heavy so yes that would be the reason.
@BOBI-LJ Download Heap adjuster and the PackFileLimit adjuster
@Mickerd download the FiveM version
@THarveyKam
Remove these:
minimap_1_4.ydd
minimap_1_0.ytd
minimap_lod_128.ytd
minimap_sea_1_0.ytd
From \mods\update\x64\dlcpacks\starkmansion\dlc.rpf\x64\levels\gta5\overlay_metadata.rpf\
@Nanorithm Will fix for 3.0 release - cave door script was working fine on release so i'm guessing it's another script/mod conflicting maybe?
@Huntermowry3 follow the install instructions in the description, you need to add '<Item>dlcpacks:/drag/</Item>' in to the dlclist so they game registers the mod. Then use a trainer to spawn the cars by their name; listed in the description.
@Huntermowry3 Grand Theft Auto V\mods\update\update.rpf\common\data