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2018年4月16日
Inspired by Cass' request.
Update 1.5
- Reworked the tilted recoil
- Removed the effect in vehicles
- Removed the effect in any throwable weapon, only guns should trigger it now
- Added all the relevant multipliers into GunRecoi.ini so you guys can finetune it yourselves
- Added Silencer multiplier
2.0 Would feature something related to NPCs. Them ragdolling when firing RPGs and not crouching (high center of mass), maybe.
Features
- Recoil system for all guns
- Supports DLC and Modded/Add-On guns
- Recoil is dynamically adjusted to account for multiple variables
- Tilted recoil (sideways)
- The Railgun now ragdolls you
- Configurable via settings file and internal cheats
Each bullet type has its own recoil value. After that:
Recoil Increases when the gun...
- is held with one hand
- is very short (SNS Pistol, for example)
Recoil decreases when the gun...
- is long-barreled
- is held with both hands
- is held on the shoulder, or you're aiming down its sights
- has a Grip attachment
Cheats (º or ´ key)
recoil toggle - toggles the functionality. Great to compare before/after behavior.
recoil debug - enables Debug information.
recoil reload - reloads the values from GunRecoil.ini.
Installation
All files go into (GTA V Folder)/Scripts/.
If you don't have it, congratulations, this is your first script.
Create the scripts folder and put them there.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
If you're not convinced with my implementation, check out these Alternatives i found while looking for duplicates. If you think it can be fixed though, do leave feedback!
首次上传时间: 2018年2月07日
最后更新时间: 2018年4月19日
最后下载: 4小时前
160个评论
More mods by Eddlm:
Inspired by Cass' request.
Update 1.5
- Reworked the tilted recoil
- Removed the effect in vehicles
- Removed the effect in any throwable weapon, only guns should trigger it now
- Added all the relevant multipliers into GunRecoi.ini so you guys can finetune it yourselves
- Added Silencer multiplier
2.0 Would feature something related to NPCs. Them ragdolling when firing RPGs and not crouching (high center of mass), maybe.
Features
- Recoil system for all guns
- Supports DLC and Modded/Add-On guns
- Recoil is dynamically adjusted to account for multiple variables
- Tilted recoil (sideways)
- The Railgun now ragdolls you
- Configurable via settings file and internal cheats
Each bullet type has its own recoil value. After that:
Recoil Increases when the gun...
- is held with one hand
- is very short (SNS Pistol, for example)
Recoil decreases when the gun...
- is long-barreled
- is held with both hands
- is held on the shoulder, or you're aiming down its sights
- has a Grip attachment
Cheats (º or ´ key)
recoil toggle - toggles the functionality. Great to compare before/after behavior.
recoil debug - enables Debug information.
recoil reload - reloads the values from GunRecoil.ini.
Installation
All files go into (GTA V Folder)/Scripts/.
If you don't have it, congratulations, this is your first script.
Create the scripts folder and put them there.
REQUIREMENTS
.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet Latest
If you're not convinced with my implementation, check out these Alternatives i found while looking for duplicates. If you think it can be fixed though, do leave feedback!
首次上传时间: 2018年2月07日
最后更新时间: 2018年4月19日
最后下载: 4小时前
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this mod messed up my gta, one shot made my weapon go all the way in the sky and i couldnt use half of my modded (replaced) guns. when my gun reloaded it crashed.. i seen the fixes for it and they problably work but i already deleted this, do better next time my guy
2022年1月09日 -
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when i installed this it didn't work, then i changed "," to "." and it worked but only upwards. the recoil doesn't go to the left or right
2022年6月06日 -
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This mod is great, but as much as i like it Rocket launchers are desinged to have no recoil
2023年7月30日 -
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@EmbraceTheHate Rocket launchers IRL do not have recoil. In a rocket launcher the end of the barrel is open - so the exhaust goes out the back of the launcer and only acts on the air behind the soldier firing it. That technically is the recoil, but it’s not felt by the user.
2024年8月05日
While working on 1.5 I have noticed some weapons have a forced camera shake (LMGs, for exaple) which screws with the experience if you have the recoil enabled. I am not able to disable those for now. I'll keep trying.