1,016,621
2,757
1,016,621
2,757
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
首次上传时间: 2020年3月01日
最后更新时间: 1天前
最后下载: 2分钟前
All Versions
35.2 (Fix Cargoship, Live Invader, Oniel Farm & Cluckin' Bell Factory) (current)
1,504次下载 , 338.0 KB
1天前
34.0 (Fix Cluckin'Bell Not Loading, Added Heist Yacht, Billionaires Crashed Heli)
25,099次下载 , 791.0 KB
2025年5月22日
3,796个评论
More mods by HKH191:

4.59
146,036
760
12.0 (Toggle Unowned Apartment Blips)
By HKH191
If you need help in the comments section , please tag me with @HKH191, if you dont do this i wont receive a notification of you message, also please consider joining my discord you will get faster help in support secton, or directly MESSAGE me if i am online https://discord.gg/XzTK8sf
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
Enable All Interiors or EAI, is a mod to enable All interiors in GTAV, this mod will be a full replacement for the following mods
Open All Interiors, Online Interiors
Open Command Center Interiors (Still needed if your using Working Avenger, Working MOC, Working Terobyte, or their Business Mod Conterpart)
Open 60 Car Garage
to Set an Interior to enabled or Disabled or to customize an interior you can either do it via ini, or open your ingame phone, and a handy menu will allow you to do it there, this mod also has the Ability to Enable MP maps on Game Load/ Mod Refresh, this function can be turned off via ingame menu
this mod also allows you to turn of the interior Blips and Markers, Customize Each Customizable interior, like Hanger, Arcade, Nightclub etc
as this is a WIP please know that some doors to a couple interiors will not open, and i am trying to make them open
Install
1. download and Install scripthookv + Scripthookvdotnet (latest Scripthookvdotnet nightly if your on the latest game patch), make sure to set a reload key in scripthookvdontet.ini, preferably Insert
2. create a scripts folder (named scripts and not Scripts) if you havent got one already
3. install LemonUI(if you havnt already got it for SHVDN3) there is a download link in the text file of the zip, copy the url into a browser, then a zip will be downloaded, drag the CONTENTS of the SHVDN3 folder into scripts
4. drag EnableAllinteriors.dll, EnableAllinteriors.ini, EnableAllinteriors.pdb into scripts folder
5 Launch game, when your game has loaded, hit insert to force load MP maps, failing to do this will make you fall though the air when entering an online interior
Patch Notes :
34.0
Added Heist Yacht (Used in Cluckin'Bell Farm Raid) (Heists Update)
Fixed Cluckin'Bell Farm not loading correctly
Added Billionaires Crashed Swift Deluxe (West of Fort Zancudo Bridge)
Fixed The Contract update interiors not saving their states (toggled on/off)
35.0
Redesigned the method in EAI that loads all Interior/Map changes to be better organized, 16 map changes that EAI was auto toggling have now been changed to allow them to be enabled or disable, these changes range from graffiti on a few billboards, to changes around Michaels House (Forsale signs, Plane Ticket, Meltdown Poster, etc), Enable All Interiors has also been reduced in file size to bring back a bit of performance, around 10k redundant lines (code from MOC and Yacht that were not being used) to bring the mods file size down from 900mb to 560mb.
Added money Front Interiors/IPLs including:
~ Car Wash
~Office
~Mid-end Apartment
~Low-end Apartment
~Construction Areas
~Exterior Changes
~Extras
35.2 Fixes:
~ SS Bulker Cargoship not showing up as normal state, sunken state also missing fire
~ Vangelico not toggling to closed state
~ fixed franklin move in clutter not toggling off
~ Cluckin' Bell doors not togging off
~ Life Invader showing as unenterable version (needs to be toggled back on if you havn't updated your ini from 35.2)
~ fixed O'Neil Farm house duplicated door
首次上传时间: 2020年3月01日
最后更新时间: 1天前
最后下载: 2分钟前
@supergaming1500 if your game is crashing with this mod installed, you likely have a incompatible mod that is breaking mp maps, there is nothing i can do about this!
@x2hunter Atm no, since SHVDN does not work on enhanced
@Simo_08 "@HKH191 fix auto block of this file EnableAllinteriors.dll"
Problems with your computer/Windows are not the concern of the mod author; and most certainly not a valid reason for handing out a 2-star rating.
On the latter, seeing many very low ratings from you. Stop that, as we consider that abuse of the rating system.
@OliveGarden all good, thanks for changing your rating
@HKH191 All the NPCs that are in interiors seem to have more health than the average ped. Fix this please.
Hey man, after the last update, I no longer see the markers on the map/minimap.. I made sure "Enable Blips" was checked in the menu and it is. the last version worked fine, but now I can't see them. the interiors that you can walk into work fine, but the ones you teleport into don't work at all since I no longer see the marker for the interior.. I'm not sure if I did something wrong or what, all I did was update to the latest version..
@CosmicInterloper likely another mod, EAI does not add peds into interiors
I am trying to get your mods to work and I'm stuck here. Without this mod, SP heists works, but I can't enter lester's office, but with this mod, it crashes the game on startup
@jackflomes for real bro this mod dropped my fps like crazyy
@HKH191 Hi, after installing the latest version of this mod, there are moving boxes everywhere in Franklin's house. How can I remove the boxes?
@eugen007 its a known bug atm, its being looked into atm, should be fixed soon
ive seen it work but for me i followed all install instruction and dont have any mods that would conflict and i get instant crash
@HKH191 i instaled it correctly (i hope) and also dont have any other scripts but it does not work
@HXDES if your game is crashing with this mod installed, you likely have a incompatible mod that is breaking mp maps, there is nothing i can do about this!
@Thankrok check your scripthookvdotnet.log for errors, if you need help contact me on discord
Are there still some story mode locations that have not been fully unlocked? I can't enable Union Depository and the upper floors of FIB Building. I checked the ini file and they seem to be there, and I haven't turned off their enable keys.
@sks9713 they should work but ill double check
@HKH191 I confirmed that my case seemed to be concentrated in the loading area of the story mode, some story mode scenes (such as jewelry store) and the teleports in the OL buildings seem to work fine, UD and IAA can't show the signs and can't enter, and FIB can only enter the first floor and basement, its elevator can be opened and closed but has no teleport point, Clucking Bell Farms and O'Neil Ranch are marked but inaccessible. I only downloaded this and Simple Trainer, In addition to the transmission function, I try not to run them synchronously as much as possible.
can someone help? everytime the script loads it crashes
[05:12:17] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[05:12:17] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[05:12:17] [DEBUG] Initializing NativeMemory members...
[05:12:23] [DEBUG] Loading scripts from D:\GTAVEnhanced\scripts ...
[05:12:24] [DEBUG] Loading assembly EnableAllinteriors.dll ...
[05:12:25] [INFO] Found 7 script(s) in EnableAllinteriors.dll resolved to API version 3.7.0 (target API version: 3.7.0).
[05:12:25] [DEBUG] Loading assembly iFruitAddon2.dll ...
[05:12:25] [INFO] Found 2 script(s) in iFruitAddon2.dll resolved to API version 3.7.0 (target API version: 3.6.0).
[05:12:25] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[05:12:25] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (target API version: 3.6.0).
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.CayoMines ...
[05:12:25] [INFO] Started script EnableAllinteriors.CayoMines.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.Class1 ...
[05:12:25] [ERROR] Failed to instantiate script EnableAllinteriors.Class1 because constructor threw an exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at iFruitAddon2.IFruitAddon2.GetTempFilePath() in D:\GRAND THEFT AUTO V\GTAV modding\Source Code (BACKUP 11.06.24)\Active\iFruitAddon2-master - Copy\iFruitAddon2.cs:line 72
at iFruitAddon2.iFruitContact.UpdateContactIndex() in D:\GRAND THEFT AUTO V\GTAV modding\Source Code (BACKUP 11.06.24)\Active\iFruitAddon2-master - Copy\iFruitContact.cs:line 173
at iFruitAddon2.iFruitContact..ctor(String name) in D:\GRAND THEFT AUTO V\GTAV modding\Source Code (BACKUP 11.06.24)\Active\iFruitAddon2-master - Copy\iFruitContact.cs:line 57
at EnableAllinteriors.Class1.Setup(Boolean Phone)
at EnableAllinteriors.Class1..ctor()
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.EAIBLip ...
[05:12:25] [INFO] Started script EnableAllinteriors.EAIBLip.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.LoadMPMaps ...
[05:12:25] [INFO] Started script EnableAllinteriors.LoadMPMaps.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.ManageCayoPerico ...
[05:12:25] [INFO] Started script EnableAllinteriors.ManageCayoPerico.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.ManageSnow ...
[05:12:25] [INFO] Started script EnableAllinteriors.ManageSnow.
[05:12:25] [DEBUG] Instantiating script EnableAllinteriors.OpenClosedDoors ...
[05:12:25] [INFO] Started script EnableAllinteriors.OpenClosedDoors.
[05:12:25] [DEBUG] Instantiating script iFruitAddon2.IFruitAddon2 ...
[05:12:25] [INFO] Started script iFruitAddon2.IFruitAddon2.
[05:12:25] [DEBUG] Instantiating script iFruitAddon2.Settings ...
[05:12:25] [INFO] Started script iFruitAddon2.Settings.
@HKH191 The Lost motorcycle gang room in East Vinewood looks like it has a hole in it, there is no door, it's just a room that can be opened down and can fall down and float, hopefully it can be repaired, thank you