Red Marabunta Retexture 1.0
1,517
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1,517
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This Mod Retextures the other Hispanic gang that wore blue. All four of the Marabunta Grand npcs have had their clothing changed to clothing that is either black, white or red, all of which are lore-friendly.
I have run into an issue in my game where the npc Salvagoon1 has two hats that are attached to him, one of which is a fitted hat and the other is a bandana. This npc does not usually wear either hat or bandana, but when they do the bandana texture appears on both the hat and bandana and is off a bit. If I find a solution to this I will update the mod file.
Path for Salvagoons1,2,3
Mods/update/x64/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
Hat Textures:
x64e/peddrops.rpf/g_m_y_salvagoon_01_p.ytd (Do this for salvagoon_02 and 03)
Path For Salvaboss:
Mods/update/x64/mppatchesng/dlc.rpf/x65/models/cdimages/mppatchesng.rpf
Hat Texture
x64e/peddrops.rpf/g_m_y_salvaboss_01_p.ytd
Feel free to re-use.
V3.0
- Adds mp marabunta model to salvagoon 3
V2.0 Changelog
- Includes a vagos ped to replace salvagoon2.
- That's it
I have run into an issue in my game where the npc Salvagoon1 has two hats that are attached to him, one of which is a fitted hat and the other is a bandana. This npc does not usually wear either hat or bandana, but when they do the bandana texture appears on both the hat and bandana and is off a bit. If I find a solution to this I will update the mod file.
Path for Salvagoons1,2,3
Mods/update/x64/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
Hat Textures:
x64e/peddrops.rpf/g_m_y_salvagoon_01_p.ytd (Do this for salvagoon_02 and 03)
Path For Salvaboss:
Mods/update/x64/mppatchesng/dlc.rpf/x65/models/cdimages/mppatchesng.rpf
Hat Texture
x64e/peddrops.rpf/g_m_y_salvaboss_01_p.ytd
Feel free to re-use.
V3.0
- Adds mp marabunta model to salvagoon 3
V2.0 Changelog
- Includes a vagos ped to replace salvagoon2.
- That's it
首次上传时间: 2021年10月12日
最后更新时间: 2024年7月20日
最后下载: 4小时前
15个评论
More mods by clutit:
This Mod Retextures the other Hispanic gang that wore blue. All four of the Marabunta Grand npcs have had their clothing changed to clothing that is either black, white or red, all of which are lore-friendly.
I have run into an issue in my game where the npc Salvagoon1 has two hats that are attached to him, one of which is a fitted hat and the other is a bandana. This npc does not usually wear either hat or bandana, but when they do the bandana texture appears on both the hat and bandana and is off a bit. If I find a solution to this I will update the mod file.
Path for Salvagoons1,2,3
Mods/update/x64/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
Hat Textures:
x64e/peddrops.rpf/g_m_y_salvagoon_01_p.ytd (Do this for salvagoon_02 and 03)
Path For Salvaboss:
Mods/update/x64/mppatchesng/dlc.rpf/x65/models/cdimages/mppatchesng.rpf
Hat Texture
x64e/peddrops.rpf/g_m_y_salvaboss_01_p.ytd
Feel free to re-use.
V3.0
- Adds mp marabunta model to salvagoon 3
V2.0 Changelog
- Includes a vagos ped to replace salvagoon2.
- That's it
I have run into an issue in my game where the npc Salvagoon1 has two hats that are attached to him, one of which is a fitted hat and the other is a bandana. This npc does not usually wear either hat or bandana, but when they do the bandana texture appears on both the hat and bandana and is off a bit. If I find a solution to this I will update the mod file.
Path for Salvagoons1,2,3
Mods/update/x64/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
Hat Textures:
x64e/peddrops.rpf/g_m_y_salvagoon_01_p.ytd (Do this for salvagoon_02 and 03)
Path For Salvaboss:
Mods/update/x64/mppatchesng/dlc.rpf/x65/models/cdimages/mppatchesng.rpf
Hat Texture
x64e/peddrops.rpf/g_m_y_salvaboss_01_p.ytd
Feel free to re-use.
V3.0
- Adds mp marabunta model to salvagoon 3
V2.0 Changelog
- Includes a vagos ped to replace salvagoon2.
- That's it
首次上传时间: 2021年10月12日
最后更新时间: 2024年7月20日
最后下载: 4小时前
Way harder then the baby blue nice
love these lore friendly retextures. love the designs, love how it practically blends into the vanilla textures with how seamlessly well done it is. i do have a question: did you base the bloodhound and driller jerseys on any teams in particular? got bulls vibes from the latter
@slimeballsupreme The bloodhounds jersey no, but the drillers jersey is modeled after the drillers jersey that CJ can wear from GTA SA.
This is pretty dope. Do you know how to do YMT Files? like placing Gang members in different hoods?
@CardiLuciano No clue, wish I did.
@CardiLuciano @clutit love tf out this mod glad to know ur still updating even tho I ain't ran the game in months
@CardiLuciano I'm trying to learn it to add them to more areas when I get back working on this ur gonna see them expanding into new territories as they are featured in my map I just haven't had time to ymap and ymt it but it is in the playbook
@scarredface1017 Please let me know when you do because I've been looking for someone to work with who can make ymt gang files to make new gang areas in the game. I have a GTA Series on youtube and use custom ymt files for it. https://youtube.com/playlist?list=PL2rl4hOxKTskE310Yri1bp3ubhvfQUjU7 I'd love to promote your mod if you make one.
@clutit can these work on MP Male?
@Quakex64 no sir, these only work for peds
dang, would make an awesome addition
@clutit Yo, frdfare fixed the hat props issue in the "ped fixes" mod.
https://www.gta5-mods.com/player/ped-fix-pack
Also, you think you can also give the "G_M_M_MaraGrande_01" NPC a red retexture?
I think it would look great, but I'm not forcing you to do it.
@-EcLiPsE- Hey thanks for the fix and yea I already started retexturing that ped earlier this year. I will finish that retexture and update this mod when I'm finished.
@clutit that mp model must be new im guessing will I need to have my game up to date to use this? Also does it replace the old salvagoon or is the new model toggleable
@scarredface1017 it replaces salvagoon3. I don't think you need to update.
@clutit yo where can i get the beanie used in your photos?