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Let's blow some sh*t up (weapon meta files) 1.0.2

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[03/23/2025] VERSION 1.0.2 -updated 10 years later-

Tested for several hours in Enhanced Version.

1) Revised list of SHOOT THRU materials, now MEDIUM to LARGE wooden (tree bark, poles, large structures) and other -strong- metallic materials (for instance, the bucket of a mechanical shovel) can be used as cover. Plastics, acrylic, resins, liquids, fabrics, cars, and most thin metals (doors, curtains, sheets), can be penetrated with bullets, like in the real world. So don't take cover behind those.

2) Revised list of modified weapons, adjusting the following properties with real world weapon effective ranges obtained from wikipedia and other sources.
ForceFalloffRangeEnd
WeaponRange
DamageFallOffRangeMax
MaxHeadShotDistancePlayer
Penetration (increased to 0.5 for most automatic weapons)

3) Removed explosive DamageType for PISTOL50 (Desert Eagle)
Previous version of this mod featured a massive explosive damage when shooting cars, causing an explosion with two or three shots. You can still blow up a car if you shoot the engine several times, since it will catch fire easily. The same applies for the gas tank, it can be pierced with a few shots, and then ignited to blow the vehicle up.

4) Assault Shotgun still has DamageType EXPLOSIVE and Explosion TANKSHELL, use it wisely.
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首次上传时间: 2015年6月13日
最后更新时间: 2025年3月28日
最后下载: 20小时前

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 1.0.2 (current)

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2025年3月24日

 1.0.1

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2015年6月13日

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