Vom Feuer Assault Sniper [Unfinished | Add-On | Animated | Tints | Icon | Sound | Lore-Friendly] 1.0
1,430
103
1,430
103
This mod is left unfinished but it's developed well enough to be usable ingame. There's some things i wanted to change before the release, but i'll probably never do this so i'd rather release it the way it is now and let people enjoy it anyway! Though i will probably return to this mod one day and finish it up properly.
A modified marksman rifle variant of the Carbine Rifle chambered in 7.62×51mm. Now in a semi automatic long range mind-blowing fashion.
If you're familiar enough with beta content, you will know about the removed weapon called Assault Sniper.
* After doing enough research it's easy to say the original model was a placeholder.
* The model itself was edited M4 from GTA IV which was also originally used as the Carbine Rifle.
* With that being said, the model was outdated and it kind of sucks, so this mod was made with open mind.
The idea behing this mod is to recreate the cut Assault Sniper weapon but also update it to match the current quality standards much like Heavy Rifle from Contract update.
Thanks to merging multiple Rockstar assets (Carbine Rifle Base, Pump Shotgun Grip, M4 Stock, Unused Upscaled Railcovers, Modified Military Rifle Muzzle Brake and Custom Handguard) this is possible!
Not only it's a restoration of beta content but it also feels fresh enough to keep you entertained.
Mod Features:
-Add-on
-Fully animated
-Supported tints
-Working attachments
-Semi automatic
-Working icon
-Uses it's original beta sounds
Attachments
Slot A:
* Standard Clip (Default)
* Classic Clip (Beta accurate model)
* Armor Piercing Ammo
* FMJ Ammo
* Incendiary Ammo
Slot B:
* Ironsights (Default)
* Fixed Scope
* Scope
* Advanced Scope
* Fixed Advanced Scope
Slot C:
* Suppressor
Slot D:
* Full Railcovers
* Side Railcovers
* Side Railcovers + Grip
Slot E:
*Front Ironsight (Default)
*Folded Front Ironsight
*Front Ironsight Delete
Slot F:
*Default Stock (Default, GTA 4 Stock)
*Carbine Stock (from Carbine Rifle)
*Mk II Tactical Stock (from Carbine Rifle Mk II)
*MOD.B Stock (from Military Carbine mod)
*Skeleton Stock (from Pump Shotgun)
*Mk II Full Stock (from Pump Shotgun Mk II)
*Padded Stock (Default but with padded Carbine Rifle-like texture)
*Precision Stock (from Precision Rifle)
*Service Stock (from Service Carbine)
Slot G:
*Yusuf Amir's Luxury Finish
Tints:
* Black
* Green
* Gold
* Pink
* Army
* Police
* Orange
* Platinum
* Classic A (Black Features + White Barrel)
* Classic B (Dark Blue Features + White Barrel)
* Classic C (Olive Features + White Barrel)
* Classic D (Tan Features + White Barrel)
* Classic E (Desert Features + White Barrel)
* Classic F (Green Features + White Barrel)
Credits:
* Rockstar Games - Original Assets.
* [REDACTED]/TheRaf3D1 - Handguard and MOD.B Stock.
* Slick (me) - The mod.
* Xinerki - Finding out that rockstar left a high quality image of Assault Sniper in Trilogy DE files which really helped out as a reference.
Installation:
1.Open the zip and then drag and drop the "slick_assaultsniper" folder to mods\update\x64\dlcpacks.
2.Add slick_assaultsniper entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy.
Weapon spawn name is WEAPON_ASSAULTSNIPER. I recommend using Zolika's trainer because it automatically detects addon weapons and attachments making all of this much easier.
A modified marksman rifle variant of the Carbine Rifle chambered in 7.62×51mm. Now in a semi automatic long range mind-blowing fashion.
If you're familiar enough with beta content, you will know about the removed weapon called Assault Sniper.
* After doing enough research it's easy to say the original model was a placeholder.
* The model itself was edited M4 from GTA IV which was also originally used as the Carbine Rifle.
* With that being said, the model was outdated and it kind of sucks, so this mod was made with open mind.
The idea behing this mod is to recreate the cut Assault Sniper weapon but also update it to match the current quality standards much like Heavy Rifle from Contract update.
Thanks to merging multiple Rockstar assets (Carbine Rifle Base, Pump Shotgun Grip, M4 Stock, Unused Upscaled Railcovers, Modified Military Rifle Muzzle Brake and Custom Handguard) this is possible!
Not only it's a restoration of beta content but it also feels fresh enough to keep you entertained.
Mod Features:
-Add-on
-Fully animated
-Supported tints
-Working attachments
-Semi automatic
-Working icon
-Uses it's original beta sounds
Attachments
Slot A:
* Standard Clip (Default)
* Classic Clip (Beta accurate model)
* Armor Piercing Ammo
* FMJ Ammo
* Incendiary Ammo
Slot B:
* Ironsights (Default)
* Fixed Scope
* Scope
* Advanced Scope
* Fixed Advanced Scope
Slot C:
* Suppressor
Slot D:
* Full Railcovers
* Side Railcovers
* Side Railcovers + Grip
Slot E:
*Front Ironsight (Default)
*Folded Front Ironsight
*Front Ironsight Delete
Slot F:
*Default Stock (Default, GTA 4 Stock)
*Carbine Stock (from Carbine Rifle)
*Mk II Tactical Stock (from Carbine Rifle Mk II)
*MOD.B Stock (from Military Carbine mod)
*Skeleton Stock (from Pump Shotgun)
*Mk II Full Stock (from Pump Shotgun Mk II)
*Padded Stock (Default but with padded Carbine Rifle-like texture)
*Precision Stock (from Precision Rifle)
*Service Stock (from Service Carbine)
Slot G:
*Yusuf Amir's Luxury Finish
Tints:
* Black
* Green
* Gold
* Pink
* Army
* Police
* Orange
* Platinum
* Classic A (Black Features + White Barrel)
* Classic B (Dark Blue Features + White Barrel)
* Classic C (Olive Features + White Barrel)
* Classic D (Tan Features + White Barrel)
* Classic E (Desert Features + White Barrel)
* Classic F (Green Features + White Barrel)
Credits:
* Rockstar Games - Original Assets.
* [REDACTED]/TheRaf3D1 - Handguard and MOD.B Stock.
* Slick (me) - The mod.
* Xinerki - Finding out that rockstar left a high quality image of Assault Sniper in Trilogy DE files which really helped out as a reference.
Installation:
1.Open the zip and then drag and drop the "slick_assaultsniper" folder to mods\update\x64\dlcpacks.
2.Add slick_assaultsniper entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy.
Weapon spawn name is WEAPON_ASSAULTSNIPER. I recommend using Zolika's trainer because it automatically detects addon weapons and attachments making all of this much easier.
首次上传时间: 2023年8月03日
最后更新时间: 2023年8月03日
最后下载: 11小时前
46个评论
This mod is left unfinished but it's developed well enough to be usable ingame. There's some things i wanted to change before the release, but i'll probably never do this so i'd rather release it the way it is now and let people enjoy it anyway! Though i will probably return to this mod one day and finish it up properly.
A modified marksman rifle variant of the Carbine Rifle chambered in 7.62×51mm. Now in a semi automatic long range mind-blowing fashion.
If you're familiar enough with beta content, you will know about the removed weapon called Assault Sniper.
* After doing enough research it's easy to say the original model was a placeholder.
* The model itself was edited M4 from GTA IV which was also originally used as the Carbine Rifle.
* With that being said, the model was outdated and it kind of sucks, so this mod was made with open mind.
The idea behing this mod is to recreate the cut Assault Sniper weapon but also update it to match the current quality standards much like Heavy Rifle from Contract update.
Thanks to merging multiple Rockstar assets (Carbine Rifle Base, Pump Shotgun Grip, M4 Stock, Unused Upscaled Railcovers, Modified Military Rifle Muzzle Brake and Custom Handguard) this is possible!
Not only it's a restoration of beta content but it also feels fresh enough to keep you entertained.
Mod Features:
-Add-on
-Fully animated
-Supported tints
-Working attachments
-Semi automatic
-Working icon
-Uses it's original beta sounds
Attachments
Slot A:
* Standard Clip (Default)
* Classic Clip (Beta accurate model)
* Armor Piercing Ammo
* FMJ Ammo
* Incendiary Ammo
Slot B:
* Ironsights (Default)
* Fixed Scope
* Scope
* Advanced Scope
* Fixed Advanced Scope
Slot C:
* Suppressor
Slot D:
* Full Railcovers
* Side Railcovers
* Side Railcovers + Grip
Slot E:
*Front Ironsight (Default)
*Folded Front Ironsight
*Front Ironsight Delete
Slot F:
*Default Stock (Default, GTA 4 Stock)
*Carbine Stock (from Carbine Rifle)
*Mk II Tactical Stock (from Carbine Rifle Mk II)
*MOD.B Stock (from Military Carbine mod)
*Skeleton Stock (from Pump Shotgun)
*Mk II Full Stock (from Pump Shotgun Mk II)
*Padded Stock (Default but with padded Carbine Rifle-like texture)
*Precision Stock (from Precision Rifle)
*Service Stock (from Service Carbine)
Slot G:
*Yusuf Amir's Luxury Finish
Tints:
* Black
* Green
* Gold
* Pink
* Army
* Police
* Orange
* Platinum
* Classic A (Black Features + White Barrel)
* Classic B (Dark Blue Features + White Barrel)
* Classic C (Olive Features + White Barrel)
* Classic D (Tan Features + White Barrel)
* Classic E (Desert Features + White Barrel)
* Classic F (Green Features + White Barrel)
Credits:
* Rockstar Games - Original Assets.
* [REDACTED]/TheRaf3D1 - Handguard and MOD.B Stock.
* Slick (me) - The mod.
* Xinerki - Finding out that rockstar left a high quality image of Assault Sniper in Trilogy DE files which really helped out as a reference.
Installation:
1.Open the zip and then drag and drop the "slick_assaultsniper" folder to mods\update\x64\dlcpacks.
2.Add slick_assaultsniper entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy.
Weapon spawn name is WEAPON_ASSAULTSNIPER. I recommend using Zolika's trainer because it automatically detects addon weapons and attachments making all of this much easier.
A modified marksman rifle variant of the Carbine Rifle chambered in 7.62×51mm. Now in a semi automatic long range mind-blowing fashion.
If you're familiar enough with beta content, you will know about the removed weapon called Assault Sniper.
* After doing enough research it's easy to say the original model was a placeholder.
* The model itself was edited M4 from GTA IV which was also originally used as the Carbine Rifle.
* With that being said, the model was outdated and it kind of sucks, so this mod was made with open mind.
The idea behing this mod is to recreate the cut Assault Sniper weapon but also update it to match the current quality standards much like Heavy Rifle from Contract update.
Thanks to merging multiple Rockstar assets (Carbine Rifle Base, Pump Shotgun Grip, M4 Stock, Unused Upscaled Railcovers, Modified Military Rifle Muzzle Brake and Custom Handguard) this is possible!
Not only it's a restoration of beta content but it also feels fresh enough to keep you entertained.
Mod Features:
-Add-on
-Fully animated
-Supported tints
-Working attachments
-Semi automatic
-Working icon
-Uses it's original beta sounds
Attachments
Slot A:
* Standard Clip (Default)
* Classic Clip (Beta accurate model)
* Armor Piercing Ammo
* FMJ Ammo
* Incendiary Ammo
Slot B:
* Ironsights (Default)
* Fixed Scope
* Scope
* Advanced Scope
* Fixed Advanced Scope
Slot C:
* Suppressor
Slot D:
* Full Railcovers
* Side Railcovers
* Side Railcovers + Grip
Slot E:
*Front Ironsight (Default)
*Folded Front Ironsight
*Front Ironsight Delete
Slot F:
*Default Stock (Default, GTA 4 Stock)
*Carbine Stock (from Carbine Rifle)
*Mk II Tactical Stock (from Carbine Rifle Mk II)
*MOD.B Stock (from Military Carbine mod)
*Skeleton Stock (from Pump Shotgun)
*Mk II Full Stock (from Pump Shotgun Mk II)
*Padded Stock (Default but with padded Carbine Rifle-like texture)
*Precision Stock (from Precision Rifle)
*Service Stock (from Service Carbine)
Slot G:
*Yusuf Amir's Luxury Finish
Tints:
* Black
* Green
* Gold
* Pink
* Army
* Police
* Orange
* Platinum
* Classic A (Black Features + White Barrel)
* Classic B (Dark Blue Features + White Barrel)
* Classic C (Olive Features + White Barrel)
* Classic D (Tan Features + White Barrel)
* Classic E (Desert Features + White Barrel)
* Classic F (Green Features + White Barrel)
Credits:
* Rockstar Games - Original Assets.
* [REDACTED]/TheRaf3D1 - Handguard and MOD.B Stock.
* Slick (me) - The mod.
* Xinerki - Finding out that rockstar left a high quality image of Assault Sniper in Trilogy DE files which really helped out as a reference.
Installation:
1.Open the zip and then drag and drop the "slick_assaultsniper" folder to mods\update\x64\dlcpacks.
2.Add slick_assaultsniper entry to dlclist.xml located in mods\update\update.rpf\common\data (Look at original lines for reference).
3.Enjoy.
Weapon spawn name is WEAPON_ASSAULTSNIPER. I recommend using Zolika's trainer because it automatically detects addon weapons and attachments making all of this much easier.
首次上传时间: 2023年8月03日
最后更新时间: 2023年8月03日
最后下载: 11小时前
Nice job bro, U did better weapons than rockstar devs, keep it up sir
Shootie-shootie.
YESSSSSSS MMMMMM, GIMME THAT.
Also btw, does it appear in ammunation or do u have to spawn it?
@Matushka Manually spawn, it's not possible to add weapons to ammunation
@clutit It's from gunrunning weapon workshop guy (direct port with open formats also), but I didn't do a lot of work on it past porting it as you see
@ziliee Not in my plans currently
@HeySlickThatsMe Sad, but I've given it to police heli snipers and it work just fine :D
please upload more content
omg im a part of this
@ziliee VF Combat and Service pistols are here to download.
Finally an beta weapon!
The base weapon seems to work, but has no attachments and seems to crash whenever I apply a tint. What could I have done wrong?
@ThePurpleFucker Simple Trainer doesn't properly support addon weapon attachments and tints, you must unfortunately use zolika's trainer which is the only one that does it all properly
Well fuck, thanks @HeySlickThatsMe
One more question, you know what's going on with the Weapons Addon Components mod? Seems to crash all the time and quite a few neat looking gun mods use it.
@ThePurpleFucker i dunno
Amazing work, mate
Looks great
Great one.
@HeySlickThatsMe can you please let me know how to edit weapon sound? this gun is good but I prefer another sound for it.
mod was working fine until i downloaded the pickups2.2 mod, i deleted the mod and all my addon weapons have no ammo ,no magazines,and no reload, any idea for a fix?
Great gun, as well as very well done restoration of beta content, but question. With Zoika's trainer now being depreciated, how are we to get its attachments, assuming there's any trainer that can do it automatically like Zoika's? I know the components could be manually added to Simple Trainer, although I assume that might take a while.