Community Weapons Config Pack 1.3
786
30
786
30
It's not about the gun, it's about the shooter. - Paul Harrell. (1966 - 2024)
Featuring the biggest config pack yet for most lore friendly weapons available and vanilla weapons from GTAV, adding the most wished tactical grip for pistols, smgs, shotguns and rifles, tweaks and improvements such as pickups, etc for most vanilla weapons, and a easier installation that is only 2 megabytes, no addition of dlcpacks to your mods folder, dlc patches will do the rest. And support for the addon weapons script by andre500.
Instructions are in the READ-ME file inside of the folder, follow step by step so no mistakes are done doing the manual installation, OIV may come if demand is increased.
REQUIREMENTS:
- https://dev-c.com/GTAV/scripthookv
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
- https://www.gta5-mods.com/weapons/weapons-addon-components
- https://www.gta5-mods.com/scripts/addonweapons
- https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
- Any gameconfig that supports heavily modifications, up to you to choose and decide. RDE version is my best shot.
BUGS:
- Some weapons i couldn't get the text shown up for names and attachements, but they still spawn and works as intended, the reason is somehow related to american.gxt file that can cause crash if added too much of it, still investigating.
- When dropping weapons, some will not be corresponded to the one you're carrying, i did this to avoid crashes and CTD's, as weapons don't feature gun root bones that has collisions, please refer to the original author's mods for further explanation!
1.2 UPDATE:
- Added edits and proper tracer for the battle rifle.
-Fixed cover animation of the double barrel shotgun.
-Fixed a crash related to weaponarchetypes.meta for the heavy rifle.
- Fixed a muzzle issue on the service rifle.
- Removed gold tint for the double action revolver for those who use custom models for said weapon.
- Removed quick fire from the double action revolver and MK2 one, buggy animations on the chamber.
1.3 Update
-Added tactical shotgun and professional SMG by HeySlickThatsme with edits.
- Removed tracer bullets in the combat shotgun.
- Added laser sights.ASI as requirement (RDE) to support laser attachments, just extract and install in your game.
CREDITS:
Rockstar Games, Nilap, HeySlickThatsMe, TheRaf3D1, That Retro Guy, Stryfaar, et al, w/, Marksman, JediKarumaas, TheGanjaFarmer, State of Mind, Clark Higgs, and Wildbrick142. If i missed any please @ me!
Featuring the biggest config pack yet for most lore friendly weapons available and vanilla weapons from GTAV, adding the most wished tactical grip for pistols, smgs, shotguns and rifles, tweaks and improvements such as pickups, etc for most vanilla weapons, and a easier installation that is only 2 megabytes, no addition of dlcpacks to your mods folder, dlc patches will do the rest. And support for the addon weapons script by andre500.
Instructions are in the READ-ME file inside of the folder, follow step by step so no mistakes are done doing the manual installation, OIV may come if demand is increased.
REQUIREMENTS:
- https://dev-c.com/GTAV/scripthookv
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
- https://www.gta5-mods.com/weapons/weapons-addon-components
- https://www.gta5-mods.com/scripts/addonweapons
- https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
- Any gameconfig that supports heavily modifications, up to you to choose and decide. RDE version is my best shot.
BUGS:
- Some weapons i couldn't get the text shown up for names and attachements, but they still spawn and works as intended, the reason is somehow related to american.gxt file that can cause crash if added too much of it, still investigating.
- When dropping weapons, some will not be corresponded to the one you're carrying, i did this to avoid crashes and CTD's, as weapons don't feature gun root bones that has collisions, please refer to the original author's mods for further explanation!
1.2 UPDATE:
- Added edits and proper tracer for the battle rifle.
-Fixed cover animation of the double barrel shotgun.
-Fixed a crash related to weaponarchetypes.meta for the heavy rifle.
- Fixed a muzzle issue on the service rifle.
- Removed gold tint for the double action revolver for those who use custom models for said weapon.
- Removed quick fire from the double action revolver and MK2 one, buggy animations on the chamber.
1.3 Update
-Added tactical shotgun and professional SMG by HeySlickThatsme with edits.
- Removed tracer bullets in the combat shotgun.
- Added laser sights.ASI as requirement (RDE) to support laser attachments, just extract and install in your game.
CREDITS:
Rockstar Games, Nilap, HeySlickThatsMe, TheRaf3D1, That Retro Guy, Stryfaar, et al, w/, Marksman, JediKarumaas, TheGanjaFarmer, State of Mind, Clark Higgs, and Wildbrick142. If i missed any please @ me!
首次上传时间: 2024年9月26日
最后更新时间: 2024年10月02日
最后下载: 1小时前
34个评论
More mods by The Community:
- 地图模型
- 道路
5.0
799
34
1.3 (Final)
It's not about the gun, it's about the shooter. - Paul Harrell. (1966 - 2024)
Featuring the biggest config pack yet for most lore friendly weapons available and vanilla weapons from GTAV, adding the most wished tactical grip for pistols, smgs, shotguns and rifles, tweaks and improvements such as pickups, etc for most vanilla weapons, and a easier installation that is only 2 megabytes, no addition of dlcpacks to your mods folder, dlc patches will do the rest. And support for the addon weapons script by andre500.
Instructions are in the READ-ME file inside of the folder, follow step by step so no mistakes are done doing the manual installation, OIV may come if demand is increased.
REQUIREMENTS:
- https://dev-c.com/GTAV/scripthookv
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
- https://www.gta5-mods.com/weapons/weapons-addon-components
- https://www.gta5-mods.com/scripts/addonweapons
- https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
- Any gameconfig that supports heavily modifications, up to you to choose and decide. RDE version is my best shot.
BUGS:
- Some weapons i couldn't get the text shown up for names and attachements, but they still spawn and works as intended, the reason is somehow related to american.gxt file that can cause crash if added too much of it, still investigating.
- When dropping weapons, some will not be corresponded to the one you're carrying, i did this to avoid crashes and CTD's, as weapons don't feature gun root bones that has collisions, please refer to the original author's mods for further explanation!
1.2 UPDATE:
- Added edits and proper tracer for the battle rifle.
-Fixed cover animation of the double barrel shotgun.
-Fixed a crash related to weaponarchetypes.meta for the heavy rifle.
- Fixed a muzzle issue on the service rifle.
- Removed gold tint for the double action revolver for those who use custom models for said weapon.
- Removed quick fire from the double action revolver and MK2 one, buggy animations on the chamber.
1.3 Update
-Added tactical shotgun and professional SMG by HeySlickThatsme with edits.
- Removed tracer bullets in the combat shotgun.
- Added laser sights.ASI as requirement (RDE) to support laser attachments, just extract and install in your game.
CREDITS:
Rockstar Games, Nilap, HeySlickThatsMe, TheRaf3D1, That Retro Guy, Stryfaar, et al, w/, Marksman, JediKarumaas, TheGanjaFarmer, State of Mind, Clark Higgs, and Wildbrick142. If i missed any please @ me!
Featuring the biggest config pack yet for most lore friendly weapons available and vanilla weapons from GTAV, adding the most wished tactical grip for pistols, smgs, shotguns and rifles, tweaks and improvements such as pickups, etc for most vanilla weapons, and a easier installation that is only 2 megabytes, no addition of dlcpacks to your mods folder, dlc patches will do the rest. And support for the addon weapons script by andre500.
Instructions are in the READ-ME file inside of the folder, follow step by step so no mistakes are done doing the manual installation, OIV may come if demand is increased.
REQUIREMENTS:
- https://dev-c.com/GTAV/scripthookv
- https://www.gta5-mods.com/tools/packfile-limit-adjuster
- https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
- https://www.gta5-mods.com/weapons/weapons-addon-components
- https://www.gta5-mods.com/scripts/addonweapons
- https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
- Any gameconfig that supports heavily modifications, up to you to choose and decide. RDE version is my best shot.
BUGS:
- Some weapons i couldn't get the text shown up for names and attachements, but they still spawn and works as intended, the reason is somehow related to american.gxt file that can cause crash if added too much of it, still investigating.
- When dropping weapons, some will not be corresponded to the one you're carrying, i did this to avoid crashes and CTD's, as weapons don't feature gun root bones that has collisions, please refer to the original author's mods for further explanation!
1.2 UPDATE:
- Added edits and proper tracer for the battle rifle.
-Fixed cover animation of the double barrel shotgun.
-Fixed a crash related to weaponarchetypes.meta for the heavy rifle.
- Fixed a muzzle issue on the service rifle.
- Removed gold tint for the double action revolver for those who use custom models for said weapon.
- Removed quick fire from the double action revolver and MK2 one, buggy animations on the chamber.
1.3 Update
-Added tactical shotgun and professional SMG by HeySlickThatsme with edits.
- Removed tracer bullets in the combat shotgun.
- Added laser sights.ASI as requirement (RDE) to support laser attachments, just extract and install in your game.
CREDITS:
Rockstar Games, Nilap, HeySlickThatsMe, TheRaf3D1, That Retro Guy, Stryfaar, et al, w/, Marksman, JediKarumaas, TheGanjaFarmer, State of Mind, Clark Higgs, and Wildbrick142. If i missed any please @ me!
首次上传时间: 2024年9月26日
最后更新时间: 2024年10月02日
最后下载: 1小时前
@biscuitism Just download the weapons with the links i provided, and you can see the archives there and edit as you wish :)
@mbahdokek Managed to fix it, a new version will be available in a moment, the vanilla weapons file had bad entries. Extratitle update didn't cause any issues in my game
@William Halverd Okay will be waiting, thanks
@William Halverd this is example like this .. this is quick fire https://www.youtube.com/watch?v=QDLfTTcokG0&t=193s
please add for heavy revolver and mk2 and for navy revolver please when mod come sorry to disturb you
@William Halverd Are you by any chance not using NVE? im guessing probably my NVE installation conflicts with this ,since i checked and they have weapon metas edit inside the oiv
@vivomods Sure, gonna try, although i can't replicate similar to RDR as both meta files are different and RDR has new thing into it!
@mbahdokek I own NVE rn, but minimal edits were made, but it's closer to NVE.
thanks brother does it is possible to make 360 hand aim animation like in max payne 3 it help firing when runing
@vivomods idk if is possible to do it, as aim animations will needed to be ported straight from the game itself.
@William Halverd both game uses same engine and many thing same max payne 3 and gta v
Sounds cool, hope the oiv comes some time soon!
Also maybe add RDE compatibility
@duckman1236206 compatibility may come in a near future once i install the mod
@vivomods I'll send what i can do :)
Great job. Thanks for supporting AddonWeapons!
@andre500 And thank you for creating! Otherwise it wouldn't exist! +Respect!
let's hope R* doesn't break this mod with battle eye updates
@William Halverd really helpful thank you
btw u dont need to edit base game global.gxt
u can either use any gxt in dlcpatch or make your own in an dlcpack
as long as you set it up right it doesnt matter from where the game gets it
@MaxLuk Good tip, for custom weapons i edited their own global and them errors started, while for vanilla files and dlc weapons the text remains the same. Gonna fix it very soon but you can try and fix it, and i @ to see if works!
@William Halverd for weapons u can change the HumanNameHash to something unique
and for components it should be <LocName>
im too lazy and got my own stuff to work on :)
@MaxLuk no worries, your tips will be helpful from now on