@seth566 So, I absolutely love the little touch to the bike, but for some reason, this bike causes my game to give me a memory error. I have a modified gameconfig and every other add-on car works in my game, but this continues to give me an error. I spent a ton of time doing trial and error, and when I removed this bike, my game worked fine.
@seth566 To be clear, it doesn't crash my game when I spawn it in a trainer, but when I'm driving around and happen upon it in Los Santos, that is when my game crashes with a memory error.
@seth566 glad I'm not going crazy :). It took me forever to figure out it was the bike. I honestly don't know what the problem could be. I'm not familiar with zmodeler but my guess is that there may be a certain alottment of memory that the game allows for vanilla bikes (maybe that's changed since the update?) and because your file is bigger it goes over the memory limit? I really don't know, just a guess. The new update really screwed up the memory usage for the game and sooo many people are getting memory errors now. A new gameconfig seems to patch most of the issues up, but sadly, this bike causes crashes still for some odd reason.
@oggpeg Thanks a lot! I use this for a Fivem server, so I have to change the audioNameHash when streaming the vehicles meta. Never noticed before, I thought Avarus and Sanctus were exactly the same. Great! Thx again.
holy shit....nice job man!!! Thats amazing, because bike mods crash for me, this is perfect option to get somw new stuff...!!!
@alex20121981 thanks
@seth566 How you did that in Zmodeler? And I would do it with a little curve and not this corner.
@Kwebbl
und für die frage gibst 4 1/2 sterne nur....???
@alex20121981 Nee war ein versehen, geht am Handy nicht gut :P
@seth566 hey how is it different from bati 800
@GrandTheftMachinima I didn't reedited the bati full . Replaced the boring parts only
@seth566 So, I absolutely love the little touch to the bike, but for some reason, this bike causes my game to give me a memory error. I have a modified gameconfig and every other add-on car works in my game, but this continues to give me an error. I spent a ton of time doing trial and error, and when I removed this bike, my game worked fine.
@seth566 To be clear, it doesn't crash my game when I spawn it in a trainer, but when I'm driving around and happen upon it in Los Santos, that is when my game crashes with a memory error.
@destroyer11687 I don't know what's the problem .I also got memory error.
@seth566 glad I'm not going crazy :). It took me forever to figure out it was the bike. I honestly don't know what the problem could be. I'm not familiar with zmodeler but my guess is that there may be a certain alottment of memory that the game allows for vanilla bikes (maybe that's changed since the update?) and because your file is bigger it goes over the memory limit? I really don't know, just a guess. The new update really screwed up the memory usage for the game and sooo many people are getting memory errors now. A new gameconfig seems to patch most of the issues up, but sadly, this bike causes crashes still for some odd reason.
@seth566 Could you tell me how to do the DRL's, im trying to do it on a few cars and i cannot figure out how to do it :/
@I_Iz_Dann GtaV material (zmodeler)- vehicle generic-vehicle_lightsemissive
@seth566 ahh right
10/10 one of the best vanilla edits.
Using it with Avarus sound + RDV & manual transmission. Match made in heaven.
I took the liberty and added "nrg900_detail" from racing Bati to it so it has golden chain too. 11/10 now.
@oggpeg Hi, what's the AudioNameHash (vehicles.meta) for the Avarus? Where do I get such info?
@irrelevant Noticed Sanctus sound being even better choise for V-twin sound, it has backfire sounds as well. Both are found in:
update\x64\dlcpacks\mpbiker\dlc.rpf\common\data\levels\gta5
I also use sound swapper https://www.gta5-mods.com/scripts/auto-engine-sound-swapper
And also enhanced native trainer, it allows changing sound and saving the vehicle.
@oggpeg Thanks a lot! I use this for a Fivem server, so I have to change the audioNameHash when streaming the vehicles meta. Never noticed before, I thought Avarus and Sanctus were exactly the same. Great! Thx again.
@irrelevant I tought the same as well. Listening to the audio files, Sanctus only has slightly throatier or aggressive sound.
But. I was wrong about backfire sounds, as both bikes have them in files.