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    @miketheratguy Is it still working for you? I loved this mod but it's not working for since last game update

    2020年10月06日
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    AI cars are now stopping dead once forward or behind player by 200yds. starting back up once back in range.

    2020年7月06日
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    @Eddlm Can you go into a bit more depth on how to select and set up opponent cars please? I can' seem to find any tag that works for the Open Wheel cars?

    Most cars are entering corners too fast and running wide. I have the Realistic Top Speed mod and Stop Powercutting mod. Could one of these be the culprate? Everyone else seems happy with the AI so guessing it's just happening with me.

    2020年7月06日
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    @Eddlm What are the Nurburgring and Monaco tracks you use? I have this Nurburg:
    https://www.gta5-mods.com/maps/nurburgring-nordschleife-circuit-hq
    But it has barriers after the first corner on the GP circuit for a different layout, and your AI cars want to follow the track that's cut off.

    2020年7月03日
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    @Vans123 Is it possible to remove the barriers after the first corner of the GP track? It's been a shame to miss the part of track that gets skipped.

    2020年7月03日
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    @PetrKlevanets I don't know what you NEED to do, per se. The soloution could be much simpler than what I did. But what I ended up doing was going back to a clean instal, and starting again with scripthookv, scripthookvdotnet, and this mod.

    2020年7月02日
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    @PetrKlevanets I believe mine was down to the remnants of an old mod somewhere deep in the mods folder.
    Once I deleted EVERYTHING, bar scripthookv & dotnet, things worked. I have since re-installed all the mods I USE, and all works ok. If I try adding my OLD mods folder back, I get those same errors you have.

    2020年7月02日
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    @PetrKlevanets I was getting the same error. The latest version, a clean install, and pressing SHIFT + E (rather than entering arson) has it working for me now.

    2020年7月02日
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    @Eddlm yes I went through the whole thread last night, and after trying everything and eventually ended up on a completely fresh instal with only SHV, DotNet, and this. Still didn't work and I was getting the errors I posted above.

    But just downloaded the update you posted a few minutes ago and it's working! Done 1 lap and come back here to let you know! :D Now for a much anticipated evenings racing! B) Thankyou!

    2020年7月01日
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    @Eddlm I have a fresh install of GTA on Steam. Only things I have added are scripthookv, scripthookv.net, and this. When I try and open using cheat code, I get these two error messages bottom left corner:
    UNHANDLED EXCEPTION in script "ARS.ARS"
    and
    ARGUMENT EXCEPTION at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

    From Scripthookvdotnet log:
    [04:03:10] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [04:03:10] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [04:03:10] [DEBUG] Loading scripts from E:\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts ...
    [04:03:10] [DEBUG] Loading assembly ARS.dll ...
    [04:03:10] [INFO] Found 1 script(s) in ARS.dll resolved to API 2.10.12.
    [04:03:10] [DEBUG] Instantiating script ARS.ARS ...
    [04:03:11] [INFO] Started script ARS.ARS.
    [04:03:33] [ERROR] Caught fatal unhandled exception:
    System.ArgumentException: An item with the same key has already been added.
    at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
    at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
    at ARS.ARS.LoadScript()
    at ARS.ARS.Cheats()
    at ARS.ARS.OnTick(Object sender, EventArgs e)
    at SHVDN.Script.MainLoop()
    [04:03:33] [ERROR] The exception was thrown while executing the script ARS.ARS.
    [04:03:33] [WARNING] Aborted script ARS.ARS.

    2020年7月01日