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@ComradeKhleb i occasionally increase exposure for screenshots but i use a very dark cinematic enb generally even using R* editor effects this is about as bright as i can get them probably not gonna change until i bring my game fully up to date and have to recalibrate enb again.
@Mikhail008 replace install instructions in description
@Janus_ Slick makes amazing lore friendly items huge inspiration on why i started same with raf3d and GunNut i only do replaces for now but have a ton of WIPs so if a weapon model comes up i like ive not made a lore friendly verision of it probably means someone else has a quality replace already or im working on it.
@DirtSpray thanks!!!
@Janus_ https://www.gta5-mods.com/weapons/shrewsbury-assault-rifle-classic-replace-animated-tints i use this
@JohnBMW228i possibly already working on honeybadger for pdw maybe eventually tho
@William Halverd @Allahmed @JZCHRiCP @clutit @Sanky Thank you guys!!!!
@ThaRealTW Thanks G!
@alexisgalvn https://www.gta5-mods.com/player/old-badass-michael-mikephilips <---- textures from this and then its his head from safehouse in the hills update.
@DaveGravePrank bugged how? and what context reload? (standing, behind cover, crouched etc. it was working on my end before upload?) magazines might not lock exactly in place during aniamtion but should sit correctly in gun?