@grimshenanigans You'd either have to edit the source code of the effect directly or port the effect's code to a script and make your changes there without having to recompile the mod
@Zsombor_99 True, that's something that needs to be looked into. Thanks for reporting the issue.
Version 2.0 has now been released and brings a lot of new additions and changes which are detailed in the changelog.
@Zayne1000000 You can press CTRL + L at any time to toggle the mod on or off. You can also enable an option in the config utility to disable the mod on startup by default.
@bibn365 The ChaosModVConfig.exe file inside the chaosmod folder is the config utility
@Think_Tank That feature stems from this mod and it's in fact already implemented in the newest preview version (mentioned in the pinned comment). It will make its way to a stable release eventually.
@HKH191 Not sure what's causing that to occur on some setups. Are you running any other mods by any chance? I can't replicate it unfortunately.
@B1gstinker Is that on the newest game build? Also do you have any other mods running?
@slav_exe Interesting, I don't run the game at fullscreen so that could very well be the cause. I'll take a shot at fixing it later. Thanks for into it!
@Hydraxonn Would it be possible to try running the mod without NVE? I suspect that might be the culprit. Otherwise it's likely one of the other mods causing the conflict, making the mod crash the game. I'll see if I can make it more compatible with other mods.
@Hydraxonn Do you have any other mods installed? Are you running the game in fullscreen mode? Also did you set the DirectX version to 10/10.1 or 11 in the graphics settings? Can you upload your asiloader.log and scripthook.log files to pastebin and link them?
@ogremagi Same as above, please upload your asiloader.log and scripthook.log files. Is your game set to another language? If so, try temporarily starting the game up with english and see if the mod loads up that way.