So would reflections with vehicles and peds be actually possible at all, or is it a game limitation? Because if it is possible, then this means we'd get fully functioning vehicle mirrors!
I've always hated how the reflections in GTA just use an ultra-low-poly model of the map, this makes things so much better. Especially useful for when custom maps don't have their own reflection models.
@kjb33 Well Zolika has that VehFuncs script, maybe you could look into messing with that? It basically allows you to animate different vehicle bones however you'd like. For example, a sequential shifter or paddle shifters can be animated, or windscreen wipers or whatever else you can think of. There's probably a way to get the blower to work with that.
I saw this and I was like "This was a Chevrolet Corvette?!"
Then I reread the title and saw it said "Chevette".
@Legacy_DMC what happened to the Initial D Skyline sound?
@kjb33 GTA V actually has karts in the game already with their own vehicle animations. Why not have these use the animations for those?
I really wish we could get Gear Shift Animations for the player. It's so weird seeing a sequential shifter or a stick shifter move on its own in a vehicle without the player reaching over to shift.
@Hunk used to have a mod for something like this but he's no longer around and some of his stuff is rather broken.
@IGnoTon It probably works, but I meant actual player animations.
Also, I don't have any 3D editors. Any way to check in OpenIV or something?
@ikt Only problem though is figuring out the rotation values. Is there an easy way of figuring that out?
Oh yeah, by the way, can you add backwards compatibility for older car mods that used the old Wipers mod?