@gorgonut The teleport issue is due to open interiors.
@gorgonut Id have to double check, only if you are in possession of drugs when busted or wasted you lose your money, if no drugs, nothing should be lost.
Im cuurently working on the next patch, i had a bit of a break but its starting to come along. Nothings running or tested yet but im implementing a new system to track supply and demand for each drug in each area on the map. Its alot of work and i dont have much time but i just thought id let you just know im still working on it. :)
@Mykhayl Check you have NativeUI installed and that its upto date.
@frivolous90 I am aware of the problem, usually if it is a police officer it just disappears after sometime. Happens very all the time if you are killed by a solider too. Its on my list of things to fix. I have other plans to flesh out what happens when you are killed / arrested while in possession.
@Tonybucks313 Give it more time, keep buying the crack and cocaine. When Zee builds up his money and has lots of weed in store he will buy more crack and cocaine.
@gorgonut At the moment my script there is no distinction between what character the player plays as. They are treated as the same entity. If you switch from Frank who's carrying drugs, to Trevor, Trevor will now be caring what drugs Frank was. Some tweaking of the save data and i could separate them. Will put it on the todo list.
@Awelawo There are some vehicles that do not like the why i'm spawning, if you have a blip but no car its probably one of these cars. Make a new stash car of a different type and then quick save and reload to clear the map up. I will fix this issue, i got a few ideas but someday.
@Lloydoris Double check you got iFruitAddon2 installed and that its upto date.
@SISR98 Best check the ScriptHookVDotNet.log log file for clues, post it here if you are stuck.