Consumption speed is fps dependent, so if your game runs at 60fps it consumes fuel at normal speed, if you have more fps it will consume faster, that's why you can edit the included ini file to adjust the CONSUMPTION MULTIPLIER and set it to lower values.
I'm working on an update to address this issue.
Mod updated to v1.1!
- Added taxi selection (5 cars)
- Added fare bonus timer
- Improved ped AI behavior
- Fixed ped spawn locations
- Bug fixes
Also make sure you have the "Lowrider Update" installed for the mod to work.
Thank you all for the comments and the great support!
Updated to 1.0.3
CONSUMPTION MULTIPLIER is now working again. You can customize it from the FuelScript.ini.
CONSUMPTION MULTIPLIER temporarily disabled in v1.0.2 due to errors. Will be addressed later.
NEW UPDATE 2021!
IMPORTANT PLEASE READ!
If you where using any previous versions please delete the "FuelScriptV.lua" from the "scripts\addins\" folder. It's incompatible and might cause conflicts.
Completely rewritten the code from scratch. New version features many new additions (mentioned in the description) while keeping the simplicity that made this mod popular.
Feel free to report any bugs in the comments.
NEW UPDATE JUNE 2021!
What's new in 1.2:
- Updated to the latest Script Hook versions
- Filling the Grain Trailer is now more "realistic"
- Selling crops now shows the correct amount of earnings
- Field now loads properly
- Changed the field markers
- Other bug fixes and improvements
Added "Known Issues" on description. If you found a way to fix some of them you can contact me on gta forums or with a comment here.
@Cyron43 dispreading markers is a known issue. Press insert to reload your scripts and they should appear again, but you will have to buy the seeds again.
The ini file stores only the purchased field for now.
@Evora thanks for your support. great video too. featured
What's New in 1.3:
- Changed controller combination controls to [RightBumper + LeftBumper]
- You can also stand up if you press jump or sprint