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  • Bugstars

    @Sync Put the tailgater_mods file in update/x64/dlcpacks/patchday1ng/dlc.rpf/x64/levels/patchday1ng/vehiclemods

    2015年10月27日
  • Bugstars

    @Sync I replaced the "tailgater" files in x64e...vehicles.rpf, then I went into update.rpf...vehicles.meta (extract and edit with notepad) and used the lines from the felon for the tailgater (with some modifications). I've copied the lines in a text document available in the link below, replace everything from <Item> to </Item> (util you get to <modelName>taxi</modelName>) for the tailgater. It should work fine now but MAKE A BACKUP of the file!
    https://www.dropbox.com/s/ft95cx0gudd8ffu/vehicles_tailgater.txt?dl=0

    2015年10月26日
  • Bugstars

    I can't edit my previous comment but I solved my problem. I had to use a trainer to remove all the visual modifications I've made on the original Tailgater and now the CLS works perfectly as Michael's car. Thanks again for this awesome car!

    2015年10月25日
  • Bugstars

    Excelent car mod, top quality!

    Is it possible to use this car to replace the Obey Tailgater (Michael's car)? I tried renaming the files and copying the lines from the Felon and use them for the Tailgater inside vehicles.meta but the model doesn't work properly, I can still see the grill from the Tailgater and the rear bumper is misplaced and I get all sorts of texture flickering. But everything works fine if I replace the Felon. Any ideas how to fix this?
    Image:
    http://i.imgur.com/54Iktj1.jpg

    2015年10月25日
  • Bugstars

    @KAMELKFB Awesome car mod! Any idea why the model doesn't recognize any other skins I add, even though I named them "policenew_sign_2", "policenew_sign_3" etc? police2 is set to use multiple liveries so I don't understand why it doesn't work.

    2015年9月07日