@Sergeant Cross On most cars (except Sports/Super cars etc.) it is as low as it gets without creating other issues. It's always a balancing act. Besides, it's already way lower than it was by default.
@Gatby There has been a scripthook update for a few days now. Make sure you download that, and maybe try this: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars
@SerMighty I'm not sure. My guess is it has to do with what happens after you jump off a bike. How much friction the bike has. There is little information about this, true.
@GhostVare Thanks! Glad you enjoy.
@Slick_Nick Thank you :)
@candy648 I remember working on them, so they should be better.
@Weny47 I think I found what's going on with some vehicles, also related to what @Animale was talking about. I'll get on it, but considering the huge amount af vehicles, this is gonna take a while :P
@Animale I'm not offended, and thank you for the comment. If anything, I'm sad to read that. Unfortunately, I've overwritten the old versions, but I'll be sure to take your comment to heart. It's good to get feedback from all of you. That being said, and I mean no offence either: I made this mod for myself in the first place, and I promise I'll go over all the cars again, but if I feel happy, then that's the way it'll be.
@Weny47 I don't think I'll do two versions, but I'll check those vehicles out.
@Laksh akre Most cars take more damage, yes, but they shouldn't catch fire THAT quickly. I've extensive tested the new damage models. I suggest you get armour for your car if you want it to be more durable.