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LcsPls
Recife, Pernambuco
赞了2个文件
写了14个评论
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  • Bugstars

    Not work for me :/

    2016年10月26日
  • Bugstars

    @EyesBlue1988 Do you know how to solve the problem it crashing after spawning a bodyguard?

    2016年9月10日
  • Bugstars

    @EyesBlue1988 Very thanks!!

    2016年9月10日
  • Bugstars

    Any updates?

    2016年9月09日
  • Bugstars

    Crash when pressed Spread Infection... any solutions?

    2016年9月08日
  • Bugstars

    @MrDeath I still have crash :/

    2016年8月24日
  • Bugstars

    @Rugz007 Ya, I have :/ but thanks for the help. Your mod is so fantastic!

    2016年8月22日
  • Bugstars

    @Rugz007 this is it?

    [11:16:55] [DEBUG] Created script domain 'ScriptDomain_C158692A'.
    [11:16:56] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_C158692A' ...
    [11:16:56] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
    [11:16:56] [DEBUG] Found 0 script(s) in 'ClearScript.dll'.
    [11:16:56] [DEBUG] Found 1 script(s) in 'FlyMod.dll'.
    [11:16:57] [DEBUG] Found 0 script(s) in 'iFruitAddon.dll'.
    [11:16:57] [DEBUG] Found 1 script(s) in 'INMNativeUI.dll'.
    [11:16:57] [DEBUG] Found 3 script(s) in 'Left4LosSantos.dll'.
    [11:16:57] [DEBUG] Found 2 script(s) in 'MapEditor.dll'.
    [11:16:57] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [11:16:57] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
    [11:16:57] [DEBUG] Found 1 script(s) in 'Parade.net.dll'.
    [11:16:57] [DEBUG] Found 1 script(s) in 'QuantumBreak.net.dll'.
    [11:16:57] [DEBUG] Found 50 script(s) in 'SinglePlayerApartment.dll'.
    [11:16:57] [DEBUG] Found 1 script(s) in 'Weather Forecast.dll'.
    [11:16:57] [DEBUG] Starting 61 script(s) ...
    [11:16:57] [DEBUG] Instantiating script 'HeroMod.FlyMod' in script domain 'ScriptDomain_C158692A' ...
    [11:16:57] [DEBUG] Started script 'HeroMod.FlyMod'.
    [11:16:57] [DEBUG] Instantiating script 'INMNativeUI.BigMessageThread' in script domain 'ScriptDomain_C158692A' ...
    [11:16:57] [DEBUG] Started script 'INMNativeUI.BigMessageThread'.
    [11:16:57] [DEBUG] Instantiating script 'Left4LosSantos.Z1' in script domain 'ScriptDomain_C158692A' ...
    [11:16:57] [DEBUG] Started script 'Left4LosSantos.Z1'.
    [11:16:57] [DEBUG] Instantiating script 'Left4LosSantos.Z2' in script domain 'ScriptDomain_C158692A' ...
    [11:16:57] [DEBUG] Started script 'Left4LosSantos.Z2'.
    [11:16:57] [DEBUG] Instantiating script 'Left4LosSantos.Z3' in script domain 'ScriptDomain_C158692A' ...
    [11:16:57] [DEBUG] Started script 'Left4LosSantos.Z3'.
    [11:16:57] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_C158692A' ...
    [11:16:57] [DEBUG] Started script 'MapEditor.JavascriptHook'.
    [11:16:57] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'MapEditor.MapEditor'.
    [11:17:00] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'NIBMods'.
    [11:17:00] [DEBUG] Instantiating script 'Parade' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'Parade'.
    [11:17:00] [DEBUG] Instantiating script 'QuantumBreak' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'QuantumBreak'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.VersionChecker' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.VersionChecker'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.HangmanAve' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.HangmanAve'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment._3AltaStreet' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment._3AltaStreet'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment._4IntegrityWay' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment._4IntegrityWay'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.DelPerroHeight' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.DelPerroHeight'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.RichardMajestic' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.RichardMajestic'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.GrapeseedAve' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.GrapeseedAve'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.PaletoBlvd' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.PaletoBlvd'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SouthRockfordDr0112' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SouthRockfordDr0112'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.ZancudoAve' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.ZancudoAve'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.BayCityAve' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.BayCityAve'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.BlvdDelPerro' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.BlvdDelPerro'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.CougarAve' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.CougarAve'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.DreamTower' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.DreamTower'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.TinselTower' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.TinselTower'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.VespucciBlvd' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.VespucciBlvd'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.WeazelPlaza' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.WeazelPlaza'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Brain' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.Brain'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.EclipseTower' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.EclipseTower'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Mechanic' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.Mechanic'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Mechanic2' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [ERROR] Failed to instantiate script 'SinglePlayerApartment.Mechanic2' because constructor threw an exception:
    System.IO.DirectoryNotFoundException: Não foi possível localizar uma parte do caminho 'C:\Program Files (x86)\Grand Theft Auto V\scripts\SinglePlayerApartment\Languages\Portuguese.cfg'.
    em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Mechanic2..ctor()
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.LasLagunasBlvd0604' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.LasLagunasBlvd0604'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.LasLagunasBlvd2143' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.LasLagunasBlvd2143'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.MiltonRd0184' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.MiltonRd0184'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.PowerSt' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.PowerSt'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.ProsperitySt' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.ProsperitySt'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SanVitasSt' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SanVitasSt'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SouthMoMiltonDr' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SouthMoMiltonDr'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SouthRockfordDrive0325' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SouthRockfordDrive0325'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SpanishAve' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SpanishAve'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.TheRoyale' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.TheRoyale'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Phone' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [ERROR] Failed to instantiate script 'SinglePlayerApartment.Phone' because constructor threw an exception:
    System.TypeInitializationException: O inicializador de tipo de 'SinglePlayerApartment.Phone' acionou uma exceção. ---> System.IO.DirectoryNotFoundException: Não foi possível localizar uma parte do caminho 'C:\Program Files (x86)\Grand Theft Auto V\scripts\SinglePlayerApartment\setting.cfg'.
    em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Phone..cctor()
    --- Fim do rastreamento de pilha de exceções internas ---
    em SinglePlayerApartment.Phone..ctor()
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.ProcopioDr4401' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.ProcopioDr4401'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.ProcopioDr4584' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.ProcopioDr4584'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SustanciaRd' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SustanciaRd'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Website' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [ERROR] Failed to instantiate script 'SinglePlayerApartment.Website' because constructor threw an exception:
    System.IO.DirectoryNotFoundException: Não foi possível localizar uma parte do caminho 'C:\Program Files (x86)\Grand Theft Auto V\scripts\SinglePlayerApartment\Languages\Portuguese.cfg'.
    em System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    em System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
    em System.IO.StreamReader..ctor(String path, Encoding encoding)
    em System.IO.File.InternalReadAllLines(String path, Encoding encoding)
    em SinglePlayerApartment.CFGread.ReadCfgValue(String key, String file)
    em SinglePlayerApartment.Website..ctor()
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SinglePlayerApartment' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SinglePlayerApartment'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.SixCarGarage' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.SixCarGarage'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.HillcrestAve2862' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.HillcrestAve2862'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.HillcrestAve2868' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.HillcrestAve2868'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.HillcrestAve2874' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.HillcrestAve2874'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.MadWayne2113' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.MadWayne2113'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.MiltonRd2117' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.MiltonRd2117'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.NorthConker2044' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.NorthConker2044'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.NorthConker2045' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.NorthConker2045'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Whispymound3677' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.Whispymound3677'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.WildOats3655' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.WildOats3655'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.TenCarGarage' in script domain 'ScriptDomain_C158692A' ...
    [11:17:00] [DEBUG] Started script 'SinglePlayerApartment.TenCarGarage'.
    [11:17:00] [DEBUG] Instantiating script 'SinglePlayerApartment.Wardrobe' in script domain 'ScriptDomain_C158692A' ...
    [11:17:01] [DEBUG] Started script 'SinglePlayerApartment.Wardrobe'.
    [11:17:01] [DEBUG] Instantiating script 'SinglePlayerApartment.Z' in script domain 'ScriptDomain_C158692A' ...
    [11:17:01] [DEBUG] Started script 'SinglePlayerApartment.Z'.
    [11:17:01] [DEBUG] Instantiating script 'WeatherForecast' in script domain 'ScriptDomain_C158692A' ...
    [11:17:01] [DEBUG] Started script 'WeatherForecast'.

    扩展阅读完整评论
    2016年8月21日
  • Bugstars

    crashing after start infection. any solution? :(

    2016年8月21日
  • Bugstars

    crashing after start infection :/

    2016年8月13日