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v1.3
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@Zazerim55 i added it but the product props maybe not now
@voodoodres Nice!
@JoyLucien NETWORK_RESURRECT_LOCAL_PLAYER isn't working in SP, you have to create your own respawn, that means it's you to manage everything, + the latest version's code is become complex. So, MP Respawn respawn to the nearest road any matter. BUT, if you adding the code in the description to be a DOTNET mod or a SHV mod independantly to MP Respawn. It will work, it's very useless to add a ini file since you have just to create your own mod that redefine the respawn point! So your c# code that you made, put it to a brand new blank mod using shv dotnet then put in GTA V, it should work! Make sure that your code is the same to my example code!
@JoyLucien MP Respawn block the original respawn animation or i don't understand your question? and yes my script support custom respawn cause i already use it for my next mod which is exactly the code that i shared. Your c# code must be powered like script hook v dotnet, make sure that your code is same thing as the c++ code. Then it should work! DM me .jamsx if he keep teleporting to the nearest road.
@JoyLucien I made it for mod, the code is in the description all way down.
@Zazerim55 i implement multiple biker businesses but what you mean with cameras in the cocaine lab?
@voodoodres Test the latest version!
@Alex_Hornet The latest version (1.6) fix all bugs and provide more realism to Multiplayer!
@N. Man nice!
To fix the sound bug, download the latest version (1.6)