@Jonathan6506 I think that @_CP_ has stopped working on his mpvehicles mod. In fact, he's now redirecting to the mod MP vehicles in SP, also available here, when he's asked about his mod. I hope your mod works well together with MP vehicles in SP. I'm gonna try anyway.
I've tried the two locations suggested in the readme for the modified vehicleaihandlinginfo.meta with no luck. Vehicles still go slow even on highways.
Lots of missions, most very enjoyable and really difficult too. Great job. Most recommended.
Superb mission pack for Build a Mission.
Nice. Not as fun as Michael's Day IMHO, but good nonetheless.
Fantastic mission pack for build a mission. Five stars. Now I'm gonna try Trevor's day. ;)
Nice mod. And much needed. Love it.
Great mod BTW.
@GL4M0URG1RL dispatch.meta is found in update\update.rpf\common\data. So, if you're using openiv, as you should, you should put modified dispatch.meta in mods\update\update.rpf\common\data.
As for the streets with no cars at all, I experienced that same problem not long ago myself. As you've done, I used the addoncars+racing variant. The result: a world with practically no cars in it. I think that variant is for people using other mods that add cars to the game. Not my case. What I did to get everything back to normal was to use the variant vanilla + race instead.
@sjaak327 Thank you. You know. I thought that the speed boost option would appear listed as 'turbo' or 'boost' in the files, that's why I didn't find the relevant info when I searched for it.
And glad to know that we don't need to replace the ini file each time you update the trainer. Fantastic news indeed.