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@VICTOR RIVERA thanks - i will fix
@Emily Frost i completely disagree with your rating. you have to enter the coordinates yourself which is not that difficult - i have made this simpler with the ability to reset the ini ingame using * - so all you have to do is go to the map location, type the coordinates in and hit * - done
you can also open the xml file and copy and paste the coords from there prelaunch.
@bruhheso only loads mapxmls built with mapeditor in this version
@VICTOR RIVERA i have MenyooMapLoaderAuto in beta - might upload after some more testing
@DNO-TW1TCHA tested and no crashes reported- again it’s a prop not the real gun in the anim
@DNO-TW1TCHA that’s because it’s a prop not the real gun - can’t change that I’m afraid
@AdamHall load and clear should be different - I’ve tested the latest public version and doesn’t happen at my end - try load 120 clear 125 and see what happens - if that works then go higher but make sure clear is slightly higher — I’m away for a bit now but will check it out in a couple weeks when I’m back
@AdamHall have you tried increasing the load zone? Works best if you give things a chance to load in properly before you get to your main scenario point — try increasing by 50-100. Let me know if that solves it if not I’ll take a look
RedDead Vehicle Storage required for trunk open/close
@AdamHall thankyou but sadly not possible as there’s no function for that in mapeditor - I’ll look a bit more into it but looks unlikely