@TomCruisGta First in dnscout.ytd add the interior textures from 'granger2.ytd' from the Contract DLC (granger2_dash, granger2_dash_s, granger2_detail & granger2_interior) when done rename all dnscout files to police3.
Next, search up 'Police3' in OpenIV (Ctrl + F3) make sure to replace all the patch days (3, 4 & base) to fully replace it or otherwise it will not work.
This part is for the interior gauges to work correctly. search up 'vehicles_gendials' from Cayo Perico update and copy it and paste it to mods\x64e.rpf\levels\gta5\vehicles.rpf also add 'granger2.ytd'
Now to vehicles.meta (Located in mods\update\update.rpf\common\data\levels\gta5\vehicles.meta) search police3 and paste the data from dnscout vehicles.meta and then:
Handling: copy and add the dnscout handling.meta to the base game's (mods\update\update.rpf\common\data\handling.meta)
And lastly the carvariations.meta in dnscout for the sirens to work correctly, copy the data from dnscout and name it to police3 or simply rename it to police3, and that's it.
A perfect replacement for the main Police Cruiser (police 3) that's used in wanted levels. Same like I did with the Vapid Sheriff Cruiser to Sheriff Bravado Greenwood.
@TomCruisGta No problem.
@TomCruisGta First in dnscout.ytd add the interior textures from 'granger2.ytd' from the Contract DLC (granger2_dash, granger2_dash_s, granger2_detail & granger2_interior) when done rename all dnscout files to police3.
Next, search up 'Police3' in OpenIV (Ctrl + F3) make sure to replace all the patch days (3, 4 & base) to fully replace it or otherwise it will not work.
This part is for the interior gauges to work correctly. search up 'vehicles_gendials' from Cayo Perico update and copy it and paste it to mods\x64e.rpf\levels\gta5\vehicles.rpf also add 'granger2.ytd'
Now to vehicles.meta (Located in mods\update\update.rpf\common\data\levels\gta5\vehicles.meta) search police3 and paste the data from dnscout vehicles.meta and then:
Replace:
<parent>vehicles_poltax_interior</parent>
<child>police3</child>
with these:
</Item>
<Item>
<parent>vehshare</parent>
<child>vehicles_gendials</child>
</Item>
<Item>
<parent>vehicles_gendials</parent>
<child>police3</child>
</Item>
<Item>
<parent>vehicles_gendials</parent>
<child>granger2</child>
</Item>
<Item>
<parent>granger2</parent>
<child>police3</child>
Handling: copy and add the dnscout handling.meta to the base game's (mods\update\update.rpf\common\data\handling.meta)
And lastly the carvariations.meta in dnscout for the sirens to work correctly, copy the data from dnscout and name it to police3 or simply rename it to police3, and that's it.
A perfect replacement for the main Police Cruiser (police 3) that's used in wanted levels. Same like I did with the Vapid Sheriff Cruiser to Sheriff Bravado Greenwood.
Yeah your right. I almost forgot about that car existence since it only has that crappy machine guns on it.
The Liberty City Stories car is back! Some time in the future I like see someone do the V8 Ghost, Hellenbach GT & Thunder-Rodd.
@AlyxandraVance Yes... but I'm talking about the interior from this mod alone, since is similar to the original one from GTA IV.
That interior looks amazing, I would love to see it in a Marbelle and Emperor colorable as well.
@Smukkeunger ok.
@HAHAH34 I believe it's based on 1970 Buick Wildcat, correct me if I'm wrong...
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