Skate 3 Session Marker 1.0
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221
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A recreation of the session marker feature from Skate 3.
Installation:
Usage:
Customizations in INI file:
Misc customizations:
Notes:
The sounds are recorded from Skate 3. I had to remove the background noise using Audacity, so quality may not be best. I wanted to rip the sounds from the game files, but couldn't find them.
The static picture recorded from Skate 3 didn't look good when scaled. The static picture used was generated by Paint.NET.
Source code
Installation:
- Install Script Hook V.
- Install Script Hook V .NET.
- Create a scripts folder if you don't have one already.
- Extract SessionMarker.dll, SessionMarker.ini, and the SessionMarker folder to within the scripts folder in the GTA V directory.
Usage:
- On keyboard
- Press Shift + Z to place marker
- Hold Shift + X to return to marker
- On controller
- Press RB + DPad-Down to place marker
- Hold RB + DPad-Right to return to marker
Customizations in INI file:
- SAVE_VEHICLE: Whether to save the vehicle you're in so it can be respawned when you return to marker. Not all details of a vehicle are saved
- TAKE_VEHICLE: Whether to simply teleport the vehicle you're in back to the marker, instead of respawning it like SAVE_VEHICLE does
- TAKE_VEHICLE_IF_SAVED: Whether to only teleport the vehicle you're in if you already had a vehicle when you placed the marker
- SAVE_VEH_VELOCITY: Whether to remember the vehicle's velocity for when you return to the marker
- PLAY_SOUNDS: Whether to play the place marker and return to marker sounds
- PLAY_SOUNDS_WHEN_START_HOLD: Whether to play sounds when you first start holding the key (by default only applies to GOTO_KEY)
- DRAW_STATIC_WHEN_HOLDING_GOTO: Whether to fade static in when holding GOTO_KEY
- HOLD_PLACE_TIME: How long you have to hold the PLACE_KEY before it places the marker. 0 means instant
- HOLD_GOTO_TIME: How long you have to hold the GOTO_KEY before it returns you to the marker. 0 means instant
- PLACE_KEY_1: One of the keys you have to press to place a marker. List of keys
- PLACE_KEY_2: One of the keys you have to press to place a marker. Optional; set to "None" (without quotes) to disregard
- GOTO_KEY_1: One of the keys you have to press to return to marker
- GOTO_KEY_2: One of the keys you have to press to return to marker. Optional; set to "None" (without quotes) to disregard
- PLACE_CONTROL_1: One of the controller buttons you have to press to place a marker. List of controls
- PLACE_CONTROL_2: One of the controller buttons you have to press to place a marker. Optional; set to "-1" (without quotes) to disregard
- GOTO_CONTROL_1: One of the controller buttons you have to press to return to marker
- GOTO_CONTROL_2: One of the controller buttons you have to press to return to marker. Optional; set to "-1" (without quotes) to disregard
Misc customizations:
- The sounds can replaced with any WAV file.
- The static picture can be replaced with any PNG.
Notes:
The sounds are recorded from Skate 3. I had to remove the background noise using Audacity, so quality may not be best. I wanted to rip the sounds from the game files, but couldn't find them.
The static picture recorded from Skate 3 didn't look good when scaled. The static picture used was generated by Paint.NET.
Source code
首次上传时间: 2021年10月13日
最后更新时间: 2021年10月13日
最后下载: 7天前
7个评论
A recreation of the session marker feature from Skate 3.
Installation:
Usage:
Customizations in INI file:
Misc customizations:
Notes:
The sounds are recorded from Skate 3. I had to remove the background noise using Audacity, so quality may not be best. I wanted to rip the sounds from the game files, but couldn't find them.
The static picture recorded from Skate 3 didn't look good when scaled. The static picture used was generated by Paint.NET.
Source code
Installation:
- Install Script Hook V.
- Install Script Hook V .NET.
- Create a scripts folder if you don't have one already.
- Extract SessionMarker.dll, SessionMarker.ini, and the SessionMarker folder to within the scripts folder in the GTA V directory.
Usage:
- On keyboard
- Press Shift + Z to place marker
- Hold Shift + X to return to marker
- On controller
- Press RB + DPad-Down to place marker
- Hold RB + DPad-Right to return to marker
Customizations in INI file:
- SAVE_VEHICLE: Whether to save the vehicle you're in so it can be respawned when you return to marker. Not all details of a vehicle are saved
- TAKE_VEHICLE: Whether to simply teleport the vehicle you're in back to the marker, instead of respawning it like SAVE_VEHICLE does
- TAKE_VEHICLE_IF_SAVED: Whether to only teleport the vehicle you're in if you already had a vehicle when you placed the marker
- SAVE_VEH_VELOCITY: Whether to remember the vehicle's velocity for when you return to the marker
- PLAY_SOUNDS: Whether to play the place marker and return to marker sounds
- PLAY_SOUNDS_WHEN_START_HOLD: Whether to play sounds when you first start holding the key (by default only applies to GOTO_KEY)
- DRAW_STATIC_WHEN_HOLDING_GOTO: Whether to fade static in when holding GOTO_KEY
- HOLD_PLACE_TIME: How long you have to hold the PLACE_KEY before it places the marker. 0 means instant
- HOLD_GOTO_TIME: How long you have to hold the GOTO_KEY before it returns you to the marker. 0 means instant
- PLACE_KEY_1: One of the keys you have to press to place a marker. List of keys
- PLACE_KEY_2: One of the keys you have to press to place a marker. Optional; set to "None" (without quotes) to disregard
- GOTO_KEY_1: One of the keys you have to press to return to marker
- GOTO_KEY_2: One of the keys you have to press to return to marker. Optional; set to "None" (without quotes) to disregard
- PLACE_CONTROL_1: One of the controller buttons you have to press to place a marker. List of controls
- PLACE_CONTROL_2: One of the controller buttons you have to press to place a marker. Optional; set to "-1" (without quotes) to disregard
- GOTO_CONTROL_1: One of the controller buttons you have to press to return to marker
- GOTO_CONTROL_2: One of the controller buttons you have to press to return to marker. Optional; set to "-1" (without quotes) to disregard
Misc customizations:
- The sounds can replaced with any WAV file.
- The static picture can be replaced with any PNG.
Notes:
The sounds are recorded from Skate 3. I had to remove the background noise using Audacity, so quality may not be best. I wanted to rip the sounds from the game files, but couldn't find them.
The static picture recorded from Skate 3 didn't look good when scaled. The static picture used was generated by Paint.NET.
Source code
首次上传时间: 2021年10月13日
最后更新时间: 2021年10月13日
最后下载: 7天前
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Actually really useful ive been wanting something like this. Great release.
Even cooler is it remembers your velocity!
great concept
I can't get it to work. Pressing RB+DPAD Down or RB+DPAD Right does nothing.
@phexitol Do you have the latest ScriptHookVDotNet installed? Does your ScriptHookVDotNet.log file have any errors in it?
I could've sworn I already had the latest ScriptHookVDotNet, but apparently I didn't. Now I do, and can enjoy your awesome mod.