Force Field
4,391
73
4,391
73
Have you ever wanted to drive around at 200 MPH without having to worry about traffic being in the way?
Have you ever hated traffic and pedestrians so much that you just wanted them to fly away?
No? Too bad! This is the mod for you!
How to install:
Make sure you have the latest version of GTA V.
Install latest Script Hook V by Alexander Blade (http://www.dev-c.com/gtav/scripthookv/).
Copy the "ForceField.asi" and "ForceField.xml" files to your GTA V directory.
How to use:
Hold Left-CTRL then press K.
Customizations:
The keys.
Whether to draw the barrier or not.
The color or the barrier.
The force multiplier. Change this if you want traffic/peds to fly farther or the opposite.
The Z push amount. Change this if you want traffic/peds to fly higher or the opposite.
Whether to push vehicles or not.
Whether to push pedestrians or not.
The interval at which to change the barrier position and push vehicles/peds. Make this smaller if you have a high performance PC, or higher if not.
Notes:
There is a bug with the pushing of pedestrians where they will stop flying once they get about 150 feet in the air, then fall down 3 seconds later.
The barrier looks horrible, and this is because since a single barrier's height is so small, I had to put 3 together.
In FPV you can see a little "thing" above you when you look straight up. This is not fixable, but is barely ever noticeable.
Sometimes vehicles seem to not want to leave the ground, but will eventually fly when you get close enough.
Please do not redistribute without my permission.
Have you ever hated traffic and pedestrians so much that you just wanted them to fly away?
No? Too bad! This is the mod for you!
How to install:
Make sure you have the latest version of GTA V.
Install latest Script Hook V by Alexander Blade (http://www.dev-c.com/gtav/scripthookv/).
Copy the "ForceField.asi" and "ForceField.xml" files to your GTA V directory.
How to use:
Hold Left-CTRL then press K.
Customizations:
The keys.
Whether to draw the barrier or not.
The color or the barrier.
The force multiplier. Change this if you want traffic/peds to fly farther or the opposite.
The Z push amount. Change this if you want traffic/peds to fly higher or the opposite.
Whether to push vehicles or not.
Whether to push pedestrians or not.
The interval at which to change the barrier position and push vehicles/peds. Make this smaller if you have a high performance PC, or higher if not.
Notes:
There is a bug with the pushing of pedestrians where they will stop flying once they get about 150 feet in the air, then fall down 3 seconds later.
The barrier looks horrible, and this is because since a single barrier's height is so small, I had to put 3 together.
In FPV you can see a little "thing" above you when you look straight up. This is not fixable, but is barely ever noticeable.
Sometimes vehicles seem to not want to leave the ground, but will eventually fly when you get close enough.
Please do not redistribute without my permission.
首次上传时间: 2015年5月21日
最后更新时间: 2015年5月21日
最后下载: 1天前
34个评论
More mods by Jitnaught:
Have you ever wanted to drive around at 200 MPH without having to worry about traffic being in the way?
Have you ever hated traffic and pedestrians so much that you just wanted them to fly away?
No? Too bad! This is the mod for you!
How to install:
Make sure you have the latest version of GTA V.
Install latest Script Hook V by Alexander Blade (http://www.dev-c.com/gtav/scripthookv/).
Copy the "ForceField.asi" and "ForceField.xml" files to your GTA V directory.
How to use:
Hold Left-CTRL then press K.
Customizations:
The keys.
Whether to draw the barrier or not.
The color or the barrier.
The force multiplier. Change this if you want traffic/peds to fly farther or the opposite.
The Z push amount. Change this if you want traffic/peds to fly higher or the opposite.
Whether to push vehicles or not.
Whether to push pedestrians or not.
The interval at which to change the barrier position and push vehicles/peds. Make this smaller if you have a high performance PC, or higher if not.
Notes:
There is a bug with the pushing of pedestrians where they will stop flying once they get about 150 feet in the air, then fall down 3 seconds later.
The barrier looks horrible, and this is because since a single barrier's height is so small, I had to put 3 together.
In FPV you can see a little "thing" above you when you look straight up. This is not fixable, but is barely ever noticeable.
Sometimes vehicles seem to not want to leave the ground, but will eventually fly when you get close enough.
Please do not redistribute without my permission.
Have you ever hated traffic and pedestrians so much that you just wanted them to fly away?
No? Too bad! This is the mod for you!
How to install:
Make sure you have the latest version of GTA V.
Install latest Script Hook V by Alexander Blade (http://www.dev-c.com/gtav/scripthookv/).
Copy the "ForceField.asi" and "ForceField.xml" files to your GTA V directory.
How to use:
Hold Left-CTRL then press K.
Customizations:
The keys.
Whether to draw the barrier or not.
The color or the barrier.
The force multiplier. Change this if you want traffic/peds to fly farther or the opposite.
The Z push amount. Change this if you want traffic/peds to fly higher or the opposite.
Whether to push vehicles or not.
Whether to push pedestrians or not.
The interval at which to change the barrier position and push vehicles/peds. Make this smaller if you have a high performance PC, or higher if not.
Notes:
There is a bug with the pushing of pedestrians where they will stop flying once they get about 150 feet in the air, then fall down 3 seconds later.
The barrier looks horrible, and this is because since a single barrier's height is so small, I had to put 3 together.
In FPV you can see a little "thing" above you when you look straight up. This is not fixable, but is barely ever noticeable.
Sometimes vehicles seem to not want to leave the ground, but will eventually fly when you get close enough.
Please do not redistribute without my permission.
首次上传时间: 2015年5月21日
最后更新时间: 2015年5月21日
最后下载: 1天前
idk if you people might find it interesting but changing <FORCE_MULTI>9520</FORCE_MULTI>
<Z_PUSH_AMOUNT>595</Z_PUSH_AMOUNT> actually pushes cars/ped to the front and sides not upwards.
@neil454 I didn't add customizability of the size of the barrier because with the way I'm getting peds/vehicles it has it's own limit which I did not create and which I cannot bypass. The code is there for the force multiplier, so it should work.
@MagicianBunny Change the "A" variable in the xml file. It goes from 0 to 255.
@FixingG00D I don't know if there is a native function for the police siren thing, but I could possibly make a mod which would get vehicles in front of you and just push them left/right so they're out of your way. This wouldn't look un-"superhero-y" though.
@10REL05 http://pastebin.com/nS4Q8qZu
Thanks :)
@LetsPlayOrDy thanks :)
good modder
@LetsPlayOrDy why
IntelliSense: namespace "std" has no member "stack"
@LetsPlayOrDy
so I'm just writing this to get ped and vehicle?
Ped test;
GetNearbyPeds(test, 20.0, 50);
Vehicle test2;
GetNearbyVehicles(test2, 20.0, 50);
@10REL05 I edited the pastebin so it shows you what to import (says this at the top) and has some examples (at the bottom).
@LetsPlayOrDy That could work well pushing them to the sides out of the way. Hard to tell how it looks Does that applyforce function work so that it applies it to a ped vehicle from one side?
Maybe a more realistic alternative (if possible) is to just have the ped vehicle in front drive inwards or outwards (into the other lane or off road) instead of sticking straight to the road line. So maybe instead of using applyforce functions, there might exist functions that control ped vehicle driving rules which keep them on the road.
If any ped vehicle somehow becomes angled on a straight road and it carries on driving forwards, this would have the effect of it veering offroad.
Any way to make the barrier closer to the player?
@LetsPlayOrDy Epic forcefield.
MICHEL FUKING BAY !! ^^
hey can I just make the forcefield small enough just around my character? like a field to block bullets?
@Saberninja710 This mod does not block bullets.
@Jitnaught ok. hey you know anything about NIBs ironmanV mod? I want Jarvis HUD to load on startup without armour and machine guns though
@Saberninja710 You'd have to ask JulioNIB about that.
@Jitnaught for sure man Ill look for him now
nice!
Interesting... Why is there what looks like a giant checkered flag above your player while the force field is active?
@Weirdoutworld It's there because of what I'm using to create the force field barrier.
@MagicianBunny thank you