All MP Vehicles in SP 2.0.4
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301
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2023年9月21日
- All content from GTA Online is added, including air and water vehicles, with the exception of vehicles from previous updates that are available in Single Player (SP).
- Over 100 new vehicle spawn points.
- You may come across a DLC car in traffic. Each class of car can only be found on certain roads and sections of road.
- Parking lot vehicle spawns are constantly changing.
- All military vehicles from GTA Online (including both versions of the Oppressor) will be added to the military base at Fort Zancudo.
- Specific spawn points are chosen for different types of specialized vehicles to justify their presence in the game's lore.
Join my Discord server: https://discord.gg/vvxmKP5y5J
Installation:
1. Download ScriptHookV
2. Download ScriptHookVDotNet
3. Move all files from the archive to the scripts folder (if it does not exist, create it).
Script Settings
Open the AllMpVehiclesInSp.ini file to modify the script settings.
0 - disable
1 - enable
- doors - open or close doors. If the car door is closed, the player will break the car window.
- blips - enable or disable car blips on the map.
- tuning - if enabled, cars will receive random tuning items.
- spawn traffic - enable or disable spawning of cars in traffic.
- traffic cars blips - enable or disable blips of cars in traffic.
- new license plates - activate unique license plates from Chop Shop Update
- blip color - change the blip color of the cars on the map. The default color is blue (ID 3).
Changelog
2.0.4:
- Fixed bug with invisible drivers
2.0.3:
- Fixed a bug where car doors wouldn't close when the doors flag was set.
- Fixed a bug where cars would appear without tuning parts when the tuning flag was set.
- Fixed a bug where cars would appear in traffic when the spawn traffic flag was off.
- Fixed a bug where a player could crash into an invisible car on the road.
- Added the blip color parameter to change the color of the cars that appear.
2.0.2:
- New algorithm for spawning cars in traffic
2.0.1:
- Fixed a bug that caused blips to appear on the map even when they were disabled in the INI file.
2.0.0:
- Fixed all wrong angles of vehicles in parking lots
- Fixed a bug with spawning military vehicles in Fort Zancudo. Now such vehicles are marked on the map even if blips is set to 1 in the INI file.
- Added mp blacklist.txt file, where you can enter models of vehicles that should not appear in parking lots.
- Improved stability when working with old versions of the game. Now the script works even if some DLC cars are missing in the game.
- Added unique license plates to some cars in the Chop Shop update.
In version 2.0.0 DLC cars in traffic were temporarily disabled. This is due to an imperfection in the algorithm used in the mod. I am already working on improving the algorithm for spawning cars in traffic, and this feature will definitely be back in the new version.
1.0.9:
- Added a festive Hauler truck from the Chop Shop update
1.0.8:
- Added new off-road vehicle: Terminus
- Added new muscle cars: Vigero ZX Convertible, Dominator GT, Impaler LX
- Added new SUVs vehicles: Vivanite, Aleutian, Cavalcade XL, Baller ST-D
- Added new Police vehicles: Gauntlet Interceptor and Stanier LE Cruiser
- Added new Sedans vehicles: Asterope GZ, Impaler SZ
- Added new Benson (Cluckin' Bell Truck)
- Added new Tow Truck
1.0.7:
- When reloading SHDN (default is INSERT), cars are no longer duplicated.
- Fixed a bug where some blips were not removed from cars in traffic.
- Blips are now disabled by default for cars in traffic.
1.0.6:
- DLC cars are now found in general traffic.
1.0.5:
- Cars now receive random tuning parts when spawned, including paint and chameleon colors, available on PS5 and Xbox Series only. Set the tuning flag to 0 to spawn only stock cars.
1.0.4:
- Added new military-based vehicles: Streamer216, F-160 Raiju, Weaponized Conada
- Added new off-road vehicles: Walton L35, Ratel, MonstroCiti
- Added new muscle cars: Clique Wagon and Buffalo EVX
- Added Brigham muscle car in "Ghostbusters" livery
- Added new sport cars: Itali GTO Stinger TT, La Coureuse, Hotring Hellfire
- Added new cycles: Inductor and Junk Energy Inductor
1.0.3:
- Fixed script crash when blips are disabled
1.0.2:
- Removed debug script from the final build
1.0.1:
- Upgrading to SHVDN3
- Added configuration file with settings
- Radar blips can now be disabled (set blips to 0 in AllMpVehiclesInSp.ini)
- All cars now have closed doors (the player will break the glass to open the car). Also, all cars are now equipped with alarms
1.0.0:
- Initial release
Installation: move all the files in the folder Scripts.
Source code: https://github.com/sruckstar/gta5-all-mp-vehicles-in-sp
首次上传时间: 2023年5月29日
最后更新时间: 2024年3月30日
最后下载: 15分钟前
All Versions
176个评论
- All content from GTA Online is added, including air and water vehicles, with the exception of vehicles from previous updates that are available in Single Player (SP).
- Over 100 new vehicle spawn points.
- You may come across a DLC car in traffic. Each class of car can only be found on certain roads and sections of road.
- Parking lot vehicle spawns are constantly changing.
- All military vehicles from GTA Online (including both versions of the Oppressor) will be added to the military base at Fort Zancudo.
- Specific spawn points are chosen for different types of specialized vehicles to justify their presence in the game's lore.
Join my Discord server: https://discord.gg/vvxmKP5y5J
Installation:
1. Download ScriptHookV
2. Download ScriptHookVDotNet
3. Move all files from the archive to the scripts folder (if it does not exist, create it).
Script Settings
Open the AllMpVehiclesInSp.ini file to modify the script settings.
0 - disable
1 - enable
- doors - open or close doors. If the car door is closed, the player will break the car window.
- blips - enable or disable car blips on the map.
- tuning - if enabled, cars will receive random tuning items.
- spawn traffic - enable or disable spawning of cars in traffic.
- traffic cars blips - enable or disable blips of cars in traffic.
- new license plates - activate unique license plates from Chop Shop Update
- blip color - change the blip color of the cars on the map. The default color is blue (ID 3).
Changelog
2.0.4:
- Fixed bug with invisible drivers
2.0.3:
- Fixed a bug where car doors wouldn't close when the doors flag was set.
- Fixed a bug where cars would appear without tuning parts when the tuning flag was set.
- Fixed a bug where cars would appear in traffic when the spawn traffic flag was off.
- Fixed a bug where a player could crash into an invisible car on the road.
- Added the blip color parameter to change the color of the cars that appear.
2.0.2:
- New algorithm for spawning cars in traffic
2.0.1:
- Fixed a bug that caused blips to appear on the map even when they were disabled in the INI file.
2.0.0:
- Fixed all wrong angles of vehicles in parking lots
- Fixed a bug with spawning military vehicles in Fort Zancudo. Now such vehicles are marked on the map even if blips is set to 1 in the INI file.
- Added mp blacklist.txt file, where you can enter models of vehicles that should not appear in parking lots.
- Improved stability when working with old versions of the game. Now the script works even if some DLC cars are missing in the game.
- Added unique license plates to some cars in the Chop Shop update.
In version 2.0.0 DLC cars in traffic were temporarily disabled. This is due to an imperfection in the algorithm used in the mod. I am already working on improving the algorithm for spawning cars in traffic, and this feature will definitely be back in the new version.
1.0.9:
- Added a festive Hauler truck from the Chop Shop update
1.0.8:
- Added new off-road vehicle: Terminus
- Added new muscle cars: Vigero ZX Convertible, Dominator GT, Impaler LX
- Added new SUVs vehicles: Vivanite, Aleutian, Cavalcade XL, Baller ST-D
- Added new Police vehicles: Gauntlet Interceptor and Stanier LE Cruiser
- Added new Sedans vehicles: Asterope GZ, Impaler SZ
- Added new Benson (Cluckin' Bell Truck)
- Added new Tow Truck
1.0.7:
- When reloading SHDN (default is INSERT), cars are no longer duplicated.
- Fixed a bug where some blips were not removed from cars in traffic.
- Blips are now disabled by default for cars in traffic.
1.0.6:
- DLC cars are now found in general traffic.
1.0.5:
- Cars now receive random tuning parts when spawned, including paint and chameleon colors, available on PS5 and Xbox Series only. Set the tuning flag to 0 to spawn only stock cars.
1.0.4:
- Added new military-based vehicles: Streamer216, F-160 Raiju, Weaponized Conada
- Added new off-road vehicles: Walton L35, Ratel, MonstroCiti
- Added new muscle cars: Clique Wagon and Buffalo EVX
- Added Brigham muscle car in "Ghostbusters" livery
- Added new sport cars: Itali GTO Stinger TT, La Coureuse, Hotring Hellfire
- Added new cycles: Inductor and Junk Energy Inductor
1.0.3:
- Fixed script crash when blips are disabled
1.0.2:
- Removed debug script from the final build
1.0.1:
- Upgrading to SHVDN3
- Added configuration file with settings
- Radar blips can now be disabled (set blips to 0 in AllMpVehiclesInSp.ini)
- All cars now have closed doors (the player will break the glass to open the car). Also, all cars are now equipped with alarms
1.0.0:
- Initial release
Installation: move all the files in the folder Scripts.
Source code: https://github.com/sruckstar/gta5-all-mp-vehicles-in-sp
首次上传时间: 2023年5月29日
最后更新时间: 2024年3月30日
最后下载: 15分钟前
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Can you make the new police cars like the LE Cruiser also spawn even if its just parked at a police station and not coming after you when wanted thats fine.
2024年3月12日 -
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@RealRastax Message me on Discord, I'll try to help. It's a false positive, but I'm trying to figure out why it's happening.
2024年3月13日 -
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Has anyone else noticed that after doing a story mission every default non-DLC vehicle has no driver? Only other mod I have installed is the euphoria physics engine mod from GTA IV and everytime I complete a story mission SP cars all have no drivers and seem to rarely spawn. Another issue I've encountered is that sometimes the AI get really confused now, and will willingly drive onto my character's property. For example, after starting the mission father son I walked out of Michael's house and there's two people in DLC vehicles crashing into my garage door and freaking tf out. Am not sure what is causing these issues but they're worth pointing out. Otherwise good mod.
2024年3月27日 -
@CnK Yes I believe so. I've noticed a LOT like a LOT of those go kart things tend to spawn there. I spent a few minutes there playing as Michael after completing a mission, and everytime I'd turn my back a new GoKart would spawn. Created an entire army of gokarts just by maneuvering the camera. It's really weird.
2024年3月27日 -
This script is causing random crashes with no errors randomly around los santos.
It doesn't crash outside of the city.
Tested without the script and it only crashes to desktop randomly in the city with the script on.Anyone else?
2024年3月31日 -
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@Here4theM0ds2 I've used this mod a ton and I haven't crashed once. Do you have other mods installed? Might create an issue if you do.
2024年4月02日 -
So, my rating stays the same, it's still a great mod, but I wanted to point out a new issue I noticed after the update. Tried the game with no mods but this one installed & the glitch is still present so I'm guessing it's either just me or it's a new issue with this update. Anyway, a lot of MP vehicles kinda just spawn in the center of the road and stay there. Sometimes they'll drive and merge into traffic but generally for me at least, they spawn on the double yellows and just sit there. Otherwise, great mod, it's still really cool and adds what GTA 5 should've had already.
2024年4月02日 -
@llamaxus Yes this continues to happen with me as well. Especially after you finish a mission. It doesn't matter what mission either. I tested it with strangers and freaks, story missions, and also random encounters. It appears whenever there is an auto-save all of the traffic magically vanishes. I'm not sure what's causing this, but it's been an issue ever since I first installed this mod. I just restart the game after completing missions, which is pretty tedious, but until it's fixed it works for me since this mod is really good.
2024年4月02日 -
https://imgur.com/a/N0aGVIi you should make an exception for some vehicles when tuning is enabled in ini.
Occasionally some vehicles (cars and even planes) spawns a few meters away from a player and they dont move at all or theyre sunk a bit in the ground2024年4月03日 -
at first the mod worked but now nothing spawns at all and idk whats causing the issue
2024年4月06日 -
@BWGelijah It's a glitch. Occasionally all traffic will disappear and you'll be left with nothing but the cars that spawn in parking lots and something. Only fix is either:
A. Load a save
B. Restart the game
I haven't found any other fixes for that glitch. It's particularly noticeable after completing some missions. It stops the natural spawning of all cars and you're kinda just left by yourself with empty roads.2024年4月08日 -
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i'm getting cars spawning in the middle of the street and just sitting there. sometimes 2 or 3 of them in a pile.
2024年4月08日 -
If you have any questions about the mod, want to report a bug, or suggest an idea, join the Discord server: https://discord.gg/vvxmKP5y5J