EUP Doctor Jacket with Name Badge (Templated) 2.1
4,938
46
4,938
46
Hey! o/
This is a combination of two different clothes components.
The jacket is from the smmdoctor01 ped model, and the name badge is from the christmas2017 update.
After converting the jacket to EUP, i felt the name badge was lacking.
Too upgrade this, I removed the old badge, and put the new one on the jacket to create this!
Changelog
> Version 1.0 - Initial Release
> Version 2.0 - Fixed weight mapping issue on the bottom part of the jacket. Big thanks to @Max_ for giving me the idea to copy the weight from a trenchcoat.
> Version 2.1 - Fixet FiveM resource
Features and Bugs
> EUP supported
> PSD Template included
> Customizable name badge
> FiveM ready
> Can be renamed to fit desired component
Credits
> Convert from PED model to EUP = Frostyy
> Texture work = Frostyy & Rockstar Games
> Jacket and badge made by = Rockstar Games
> ZModeler3
> OpenIV
> Autodesk 3ds Max
> Adobe Photoshop
Instructions
> Download from the green download button
> Unzip or extract files from the archive.
> Rename files to desired names, and place in EUP Singleplayer GTAV folder.
> For FiveM, drag and drop the 'DOCTOR_JACKET' folder into your resources folder, and start the resource in your config.
Misc
> Preferably you should use the jacket as a 'jbib' component, for it to work optimally. Although you can without issues change it to whatever component that works for your setup.
> The .ydd model is locked.
> Using custom EUP models on your FiveM server requires an active subscription to their Element Club Argentum, on their Patreon.
Please report any bugs og suggestions in the comment section!
Stay safe!
This is a combination of two different clothes components.
The jacket is from the smmdoctor01 ped model, and the name badge is from the christmas2017 update.
After converting the jacket to EUP, i felt the name badge was lacking.
Too upgrade this, I removed the old badge, and put the new one on the jacket to create this!
Changelog
> Version 1.0 - Initial Release
> Version 2.0 - Fixed weight mapping issue on the bottom part of the jacket. Big thanks to @Max_ for giving me the idea to copy the weight from a trenchcoat.
> Version 2.1 - Fixet FiveM resource
Features and Bugs
> EUP supported
> PSD Template included
> Customizable name badge
> FiveM ready
> Can be renamed to fit desired component
Credits
> Convert from PED model to EUP = Frostyy
> Texture work = Frostyy & Rockstar Games
> Jacket and badge made by = Rockstar Games
> ZModeler3
> OpenIV
> Autodesk 3ds Max
> Adobe Photoshop
Instructions
> Download from the green download button
> Unzip or extract files from the archive.
> Rename files to desired names, and place in EUP Singleplayer GTAV folder.
> For FiveM, drag and drop the 'DOCTOR_JACKET' folder into your resources folder, and start the resource in your config.
Misc
> Preferably you should use the jacket as a 'jbib' component, for it to work optimally. Although you can without issues change it to whatever component that works for your setup.
> The .ydd model is locked.
> Using custom EUP models on your FiveM server requires an active subscription to their Element Club Argentum, on their Patreon.
Please report any bugs og suggestions in the comment section!
Stay safe!
首次上传时间: 2021年2月07日
最后更新时间: 2021年2月08日
最后下载: 28分钟前
16个评论
More mods by Frostyy:
Hey! o/
This is a combination of two different clothes components.
The jacket is from the smmdoctor01 ped model, and the name badge is from the christmas2017 update.
After converting the jacket to EUP, i felt the name badge was lacking.
Too upgrade this, I removed the old badge, and put the new one on the jacket to create this!
Changelog
> Version 1.0 - Initial Release
> Version 2.0 - Fixed weight mapping issue on the bottom part of the jacket. Big thanks to @Max_ for giving me the idea to copy the weight from a trenchcoat.
> Version 2.1 - Fixet FiveM resource
Features and Bugs
> EUP supported
> PSD Template included
> Customizable name badge
> FiveM ready
> Can be renamed to fit desired component
Credits
> Convert from PED model to EUP = Frostyy
> Texture work = Frostyy & Rockstar Games
> Jacket and badge made by = Rockstar Games
> ZModeler3
> OpenIV
> Autodesk 3ds Max
> Adobe Photoshop
Instructions
> Download from the green download button
> Unzip or extract files from the archive.
> Rename files to desired names, and place in EUP Singleplayer GTAV folder.
> For FiveM, drag and drop the 'DOCTOR_JACKET' folder into your resources folder, and start the resource in your config.
Misc
> Preferably you should use the jacket as a 'jbib' component, for it to work optimally. Although you can without issues change it to whatever component that works for your setup.
> The .ydd model is locked.
> Using custom EUP models on your FiveM server requires an active subscription to their Element Club Argentum, on their Patreon.
Please report any bugs og suggestions in the comment section!
Stay safe!
This is a combination of two different clothes components.
The jacket is from the smmdoctor01 ped model, and the name badge is from the christmas2017 update.
After converting the jacket to EUP, i felt the name badge was lacking.
Too upgrade this, I removed the old badge, and put the new one on the jacket to create this!
Changelog
> Version 1.0 - Initial Release
> Version 2.0 - Fixed weight mapping issue on the bottom part of the jacket. Big thanks to @Max_ for giving me the idea to copy the weight from a trenchcoat.
> Version 2.1 - Fixet FiveM resource
Features and Bugs
> EUP supported
> PSD Template included
> Customizable name badge
> FiveM ready
> Can be renamed to fit desired component
Credits
> Convert from PED model to EUP = Frostyy
> Texture work = Frostyy & Rockstar Games
> Jacket and badge made by = Rockstar Games
> ZModeler3
> OpenIV
> Autodesk 3ds Max
> Adobe Photoshop
Instructions
> Download from the green download button
> Unzip or extract files from the archive.
> Rename files to desired names, and place in EUP Singleplayer GTAV folder.
> For FiveM, drag and drop the 'DOCTOR_JACKET' folder into your resources folder, and start the resource in your config.
Misc
> Preferably you should use the jacket as a 'jbib' component, for it to work optimally. Although you can without issues change it to whatever component that works for your setup.
> The .ydd model is locked.
> Using custom EUP models on your FiveM server requires an active subscription to their Element Club Argentum, on their Patreon.
Please report any bugs og suggestions in the comment section!
Stay safe!
首次上传时间: 2021年2月07日
最后更新时间: 2021年2月08日
最后下载: 28分钟前
VERSION 2 -- Fixed weight mapping issue on the bottom part of the jacket. Big thanks to @Max_ for giving me the idea to copy the weight from a trenchcoat.
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veri nice
Hey, To fix your issue with the legs part just re-weight it to a different clothing item. (Trench Coat Style) So it should work correctly.
@Max_ Ahh okay, I thought about doing this. I'll try it out 😊 Thanks a lot for commenting 😄
@Max_ I redid the whole jacket, and took your advice on weighting it as a trenchcoat 😊 I ended up re-converting the entire thing from the doctor ped 👨⚕️
@Frostyy Turn out well?
@Max_ Yessir, works perfect :D Released the new version a few days back :-)
dope mod where can i get the face mask also?
@iPrincess_gta It's one I converted from a PED, I'm gonna release it soon. :)
Hi, this mod works with fiveM roleplay servers?? I tried to use it in a test servers but the coat show bugs
@Danbanger You should be able to make it work with FiveM no problem, the screenshots are even from a FiveM development environment. Which bugs are you experiencing? Have you downloaded the newest version 2.1?
Please do a female one :)
i dont understand why you locked the model man, it's a vanilla game asset aside from the nametag is it not? Doing a female version won't be too hard but the model is locked and we have to wait for you to release one instead of doing it ourselves. Sadge
@photoshoplol The reason for it being locked is the same for all other mod creators who care about their work. I can send you a unlocked version on Discord if you want - add me on Frostyy#0420 😊
I need this coat to have several textures with different namebadge, how can I add new textures?