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    Do you talk personal all right? I'm having a problem editing an internal environment that I can't understand why you're giving this problem.

    In CodWalker objects are placed quietly, in the internal environment objects appear on the outside and to some extent when you open the door, when it is from the inside, the objects disappear, but the collisions remain in place, it is as if the object becomes transparent but remains there.

    What could be this problem

    2022年12月06日